Showing 382 open source projects for "c code"

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  • 1
    To provide users with a customized rendering pipeline, right down to how the bounding code bounds. TRRT is about providing the rendering pipeline you want and need, whether you render at a professional or hobbyist level. Will be RenderMan compliant.
    Downloads: 0 This Week
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  • 2
    LibAX is a skeletal animation library designed for use with Unreal Tournament PSK/PSA and Doom 3 md5mesh/md5anim. Optimized for use with vertex shaders and OpenGL VBOs, supports external memory management, no platform-specific code.
    Downloads: 1 This Week
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  • 3
    cdg123 is the code name for the free CD+G project. It aims to create the needed tools for the playback and creation of CD+G content under the free GPL-2 license. First stage is to create a decoding library.
    Downloads: 0 This Week
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  • 4
    PENGL is a PENGEOM geometry viewer written in C using OpenGL. PENGEOM is the geometry description routine coming with Penelope (Monte Carlo code for simulation of electron, positron and photon transport).
    Downloads: 0 This Week
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  • 5
    optronic is a group of geeks (mostly coders, but a few of us are artists aswell). On this page you can find almost all of our source code, and sometimes even something not entirely different from documentation.
    Downloads: 0 This Week
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  • 6
    Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as Ray Tracing. The programming language is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn ray tracing.
    Downloads: 0 This Week
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  • 7
    OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL. The CVS code moved to https://github.com/fcbarros/openglide.
    Downloads: 15 This Week
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  • 8
    SoftGenLock provides software genlock and quad buffer page flipped stereo, without requiring specific hardware or graphics card driver source code.
    Downloads: 1 This Week
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  • 9
    Texco - the textualizer collection - is a program which converts files in binary format (typically images, sounds, 3d models, etc) to a textual description which is easy for a human to read, or to a computer to parse. Very old code (2003, 2004 or so?)
    Downloads: 0 This Week
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  • 10
    dem2video is a hyperfast standalone console converter between Quake demos and video streams. It's based on Quake source code.
    Downloads: 2 This Week
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  • 11
    IrrLichtRPG is a 3d walk-around game engine being developed with RPG-style play in mind. It is an ENGINE and not an actual game project, meaning it focuses on features and core code that can be used for individual game projects.
    Downloads: 0 This Week
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  • 12
    Keso is a tracker interface to the powerful software synth Csound. With Keso, anyone can create Csound source files without writing a single line of code.
    Downloads: 0 This Week
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  • 13
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
    Downloads: 0 This Week
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  • 14
    AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
    Downloads: 0 This Week
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  • 15
    Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
    Downloads: 0 This Week
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  • 16
    Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
    Downloads: 0 This Week
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  • 17
    Another Ray-Tracing Program. Full impementation from scratch of this well-known algorithm using C++. Thanks to OOP, the code is very simple and not really optimized. I would like it to be a learning basis for the ones interested in ray-tracing.
    Downloads: 1 This Week
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  • 18
    Small KDE utility to display and select characters in the available fonts. Fonts are selectable by name and unicode code page.
    Downloads: 0 This Week
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  • 19
    The XonX project is used by developers of XFree86 for Darwin and Mac OS X to share and distribute code and information. All of the code developed is committed to the XFree86 Project's CVS server.
    Downloads: 0 This Week
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  • 20
    GameBlade is a set of C++ functions and classes simplifying the most common functions of SDL. GameBlade is treated and used as if it was your own code. It is very small, cleanly written and well documented, including many examples.
    Downloads: 0 This Week
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  • 21
    Juicebox is a design (code and hardware) for a small ATMEGA128 system which can be used for mp3 playback and general tasks. It includes MMC card and FAT filesystem support and is written for GNU tools.
    Downloads: 0 This Week
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  • 22
    OS X port of the Svlis the GPL Set-theoretic Kernel Geometric Modeler (Kernel) produced by the University of Bath, UK. The source code was released on the 21nd of September 2001 under the GPL by bath Uni.
    Downloads: 0 This Week
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  • 23
    Little GUI - Jazz - Practice - Program, which plays a bass, drums and piano track based on a given set of chord changes and probabilities. Uses TSE3 for midi code and gtk+ for GUI.
    Downloads: 0 This Week
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  • 24
    Xvid is an open source MPEG-4 video codec, written in C with assembler optmizations for quality and speed (including MMX, SSE, SSE2 and 3Dnow! code for i386 and AltiVec for PowerPC).
    Downloads: 0 This Week
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  • 25
    POD is a project designed to produce working distributed model code, and applying that to 3d spaces. At first, this will work with simple cases, working upward to a fully working 3d environment, with interaction.
    Downloads: 0 This Week
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