Showing 498 open source projects for "3d game python"

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  • 1
    Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
    Downloads: 0 This Week
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  • 2
    Cadabra is a 3D Rendering Engine that makes 3D game development easy and is full of cool features targeted at the latest hardware available. This SourceForge.net project features add-ons, demos, and tools for the Cadabra 3D engine.
    Downloads: 1 This Week
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  • 3
    GMUVE (Graphical Multiuser Virtual Environment) is an engine/framework that lets large numbers of users interact in a 3D world. GMUVE is a peer to peer networked OpenGL application that can be used for MMPOG or 3D chat. It is available in Python and JAVA
    Downloads: 0 This Week
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  • 4
    IrrLua - A Lua front end to the Irrlicht game engine
    Downloads: 0 This Week
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  • 5
    3D Modeling application based on OpenGL for Linux, OS X and Windows.
    Downloads: 0 This Week
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  • 6
    C++ 3D graphics library for game developers. It is a base of robust and high performance code common to most 3D projects.
    Downloads: 0 This Week
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  • 7
    Togra is a high-level approach to 3D application scripting using Python and OpenGL. Rather than providing direct access to OpenGL calls, Togra allows users to script a call graph, then evaluates this call graph in C. This gives easy, fast 3D graphics.
    Downloads: 0 This Week
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  • 8
    Freedom is a massively multiplayer role playing game allowing a dynamic world where players can work together to change the world using a variety of skills, including combat, magic, construction and crafting. Dynamic 3D modelling ensures a vibrant game.
    Downloads: 0 This Week
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  • 9
    If you want to make a game in Java, Base should be the first package you import.
    Downloads: 0 This Week
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  • 10
    A 3D game (and engine/level editor) written using C++, OpenGL/GLUT, OpenAL, for windows and linux, featuring single player and a frantic oldskool multiplayer mode. Experience the mighty weapons, The Boxgun and The Surprise Launcher!
    Downloads: 0 This Week
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  • 11
    GtkGLExt is an OpenGL extension to GTK+. It provides additional GDK objects which support OpenGL rendering in GTK+, and GtkWidget API add-ons to make GTK+ widgets OpenGL-capable.
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    Downloads: 35 This Week
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  • 12
    MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
    Downloads: 0 This Week
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  • 13
    The VR Juggler Toolbox is a collection of libraries and tools for use with VR Juggler applications.
    Downloads: 0 This Week
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  • 14
    Sculpt Mesh is a 3D tool for sculpting mesh as if it were clay, It provides some of the basic functionality of ZBrush (TM), giving unprecedented artistic freedom, allowing artists to rapidly achieve quality and interesting results with free tools.
    Downloads: 0 This Week
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  • 15
    Volatile-Engine is a multi-threaded game engine/scenegraph with a very flexible rendering system, physics and entity system.
    Downloads: 0 This Week
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  • 16
    A Open Source project with the main goal to make a simple way to display 3D objects from a Geodatabase (PostgreSQL/PostGIS) on the Web. This project was created by OpenGEO (www.opengeo.com.br).
    Downloads: 0 This Week
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  • 17
    EpicWorks is a graphic engine for game development, which the main goal is the use of the most recent technics of real-time rendering.
    Downloads: 0 This Week
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  • 18
    Python scripts for importing and exporting OpenFlight files to and from Blender. OpenFlight is the native format of Creator, a 3D modelling package from MultiGen-Paradigm Inc. with a feature set that focuses on the real-time needs of the vis sim industry.
    Downloads: 0 This Week
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  • 19
    MAGE is a world editor for OGRE 3D engine. MAGE is abstracted from concrete game type and can be easily used in your game project.
    Downloads: 0 This Week
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  • 20
    BURP aims to develop a publicly distributed system for rendering 3D animations over the Internet using CPU idle time.
    Downloads: 0 This Week
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  • 21
    Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
    Downloads: 0 This Week
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  • 22
    Platform independent graphics and game engines written in python.
    Downloads: 0 This Week
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  • 23
    MayaVi is a free, cross platform, easy to use scientific data visualizer. It provides a GUI to ease the visualization process, is written in Python and uses the Visualization Toolkit (VTK) for the graphics.
    Downloads: 1 This Week
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  • 24
    High level OpenGL framework and game engine for REALbasic. Goal is to create an API with REALbasic's easy of use while maintaining OpenGL's versatility; along with a general use game engine.
    Downloads: 0 This Week
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  • 25
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 3 This Week
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