Showing 11 open source projects for "pass"

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  • 1
    Jimp

    Jimp

    An image processing library written entirely in JavaScript for Node

    ...If you're using webpack you can set process.browser to true and your build of jimp will exclude certain parts, making it load faster. The static Jimp.read method takes the path to a file, URL, dimensions, a Jimp instance or a buffer and returns a Promise. In some cases, you need to pass additional parameters with an image's URL.
    Downloads: 0 This Week
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  • 2
    Vue-Video-Player

    Vue-Video-Player

    @videojs component for @vuejs

    video.js player component for Vue. The Video.js player is a component. Like all components, you can define what children it includes, what order they appear in, and what options are passed to them. Components can be given custom options via the lower-camel-case variant of the component name (e.g. controlBar for ControlBar). These can be nested in a representation of grandchild relationships. Video.js playback technologies (i.e. "techs") can be given custom options as part of the options...
    Downloads: 0 This Week
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  • 3
    React Color

    React Color

    Color pickers from Sketch, Photoshop, Chrome, Github, and Twitter

    ...Color controls what color is active on the color picker. You can use this to initialize the color picker with a particular color, or to keep it in sync with the state of a parent component. Pass a function to call every time the color is changed. Use this to store the color in the state of a parent component or to make other transformations. Pass a function to call once a color change is complete. To make a custom color picker, create a top-level component that will act as the bridge with the CustomPicker high order component. ...
    Downloads: 0 This Week
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  • 4
    ffmpeg.js

    ffmpeg.js

    Port of FFmpeg with Emscripten

    ...The library supports different builds tailored for formats like WebM and MP4, including worker-based versions for improved performance in web applications. It exposes a programmatic API that mirrors FFmpeg command-line behavior, allowing developers to pass arguments and handle input and output streams in memory. This makes it especially useful for browser-based editors, converters, and multimedia tools. Overall, ffmpeg.js brings powerful media processing capabilities to client-side environments with minimal setup.
    Downloads: 0 This Week
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  • 5
    Scan It

    Scan It

    Web scanner integrates with content repository through a REST Service

    Scan It project was created to facilitate and ease document scanning from web browsers. The project is built with C# as a backend, HTML as frontend and plenty of open source libraries. Solutions that depend on document digitization most of the time depend on scanners to be used within the project implementation. For instance, a project that is switched from hardcopy document processing to a softcopy document processing and the client needs that all old documents to be digitized. Here comes...
    Downloads: 5 This Week
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  • 6
    embed-js

    embed-js

    A lightweight plugin to embed emojis, media, maps, tweets, code, etc.

    ...If you’re using npm package manager with a module bundler like Webpack or Browserify to consume CommonJS modules, you can use the default UMD build of the plugin by simply requiring it. The render() method renders the resulting string in the block. The .render() method also returns a promise. Optionally you can also pass a string which will be processed by the plugin.
    Downloads: 0 This Week
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  • 7
    emojipacks

    emojipacks

    CLI to bulk upload emojis to your Slack

    CLI to bulk upload emojis to your Slack! Note you must have node and npm installed. If you don't, go to nodejs.org and follow the install instructions there. A file named batchUploadExample.sh is provided for your reference. Edit this file change the subdomain, email, and password parameters to your own and save it as batchUpload.sh or something similar. It optionally takes an argument for the directory path that contains your yaml files. If this is not provided './packs' will be used by...
    Downloads: 0 This Week
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  • 8
    Playback

    Playback

    Video player built using electron and node.js

    playback is another project by the same author, aimed at simplifying media playback of streaming sources in JavaScript/Node.js contexts. The goal of Playback is to act as a thin wrapper or abstraction layer that eases the task of launching and controlling a media player from code or CLI, perhaps integrating with torrent-based streaming (e.g. from peerflix) or other streaming sources. The library provides programmatic controls over launching playback, passing custom options or arguments, and...
    Downloads: 0 This Week
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  • 9
    Move.js

    Move.js

    CSS3 backed JavaScript animation framework

    ...Translate x and optionally y axis. Set animation-delay to n which is a Number or a string such as "4s". Move is packaged with a minified version, re-built each release. We can also pass flags to uglifyjs.
    Downloads: 0 This Week
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  • 10
    Lazy Load Remastered

    Lazy Load Remastered

    Vanilla JavaScript plugin for lazyloading images

    ...By default Lazy Load assumes the URL of the original high resolution image can be found in data-src attribute. You can also include an optional low resolution placeholder in the src attribute. If you prefer you can explicitly pass the image elements to the factory. Use this for example if you use different class name. Low resolution placeholder ie. the “blur up” technique. Lazyloaded Responsive images are supported via data-srcset. If browser does not support srcset and there is no polyfill the image from data-src will be shown.
    Downloads: 0 This Week
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  • 11

    PDEGraphics2D

    Output Processing script from Java AWT/Swing paint call

    Use PDEGraphics2D to create Processing vector graphics script files and deploy them in HTML. To create a PDEGraphics2D instance, pass the constructor an instance of a standard Graphics2D object, together with the size of the canvas to paint: PDEGraphics2D g= new PDEGraphics2D(Graphics2D g, int w, int h) or PDEGraphics2D g= new PDEGraphics2D(Graphics2D g, Dimension d) Alternatively, pass the component to paint as the input to one of the static paint methods: PDEGraphics2D g=PDEGraphics2D.paint(Component c); PDEGraphics2D g=PDEGraphics2D.paint(JComponent c); PDEGraphics2D g=PDEGraphics2D.paint(Window c); PDEGraphics2D g=PDEGraphics2D.paint(JApplet c); The getCode(..) and write(....) methods can then be used to access the generated script and create HTML documents.
    Downloads: 0 This Week
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