Showing 2 open source projects for "object counter image processing"

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    TurboSphere

    TurboSphere

    TurboSphere is an easy to learn and powerful JS based game engine.

    TurboSphere is an intuitive and easy to learn game engine. It is generally modeled after the Sphere RPG engine for its API, although the API has been modernized. It uses JavaScript as its game logic language, and supports many common file types for resources. TurboSphere uses Google V8 for JavaScript execution and SDL for graphics, audio, input and most other game related functions. It includes a map engine intended for top-down, zelda like games. Other, script based map engines are...
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  • 2

    PDEGraphics2D

    Output Processing script from Java AWT/Swing paint call

    Use PDEGraphics2D to create Processing vector graphics script files and deploy them in HTML. To create a PDEGraphics2D instance, pass the constructor an instance of a standard Graphics2D object, together with the size of the canvas to paint: PDEGraphics2D g= new PDEGraphics2D(Graphics2D g, int w, int h) or PDEGraphics2D g= new PDEGraphics2D(Graphics2D g, Dimension d) Alternatively, pass the component to paint as the input to one of the static paint methods: PDEGraphics2D...
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