Showing 2 open source projects for "mac fps"

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    All-in-One Payroll and HR Platform

    For small and mid-sized businesses that need a comprehensive payroll and HR solution with personalized support

    We design our technology to make workforce management easier. APS offers core HR, payroll, benefits administration, attendance, recruiting, employee onboarding, and more.
  • Control remote support software for remote workers and IT teams Icon
    Control remote support software for remote workers and IT teams

    Raise the bar for remote support and reduce customer downtime.

    ConnectWise ScreenConnect, formerly ConnectWise Control, is a remote support solution for Managed Service Providers (MSP), Value Added Resellers (VAR), internal IT teams, and managed security providers. Fast, reliable, secure, and simple to use, ConnectWise ScreenConnect helps businesses solve their customers' issues faster from any location. The platform features remote support, remote access, remote meeting, customization, and integrations with leading business tools.
  • 1
    snabbt.js

    snabbt.js

    Fast animations with javascript and CSS transforms

    snabbt.js is a minimalistic javascript animation library. It focuses on moving things around. It will translate, rotate, scale, skew and resize your elements. By including matrix multiplication operations, transforms can be combined in any way you want. The end result is then set via CSS3 transform matrices. snabbt.js is built to be fast. It will only animate things that modern browsers can animate cheaply, transforms and opacity. The goal is to make a library that will let the user make...
    Downloads: 0 This Week
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  • 2
    HTML GL

    HTML GL

    Get as many FPS as you need and amazing effects by rendering HTML/CSS

    60 FPS and amazing effects by rendering HTML/CSS in WebGL, framework agnostic. HTML GL solves "the slow DOM problem" by creating WebGL representations of DOM elements and hiding actual DOM after. This speeds up HTML/CSS animations and transformations by using 3D hardware acceleration and allows to apply OpenGL effects as modern 3D games have. Using HTML GL you still work with HTML/CSS as you are common to, but DOM elements are just facades to their WebGL representations. These GPU accelerated...
    Downloads: 1 This Week
    Last Update:
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