Showing 6 open source projects for "libqt4-dev"

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  • 1
    android-gif-drawable

    android-gif-drawable

    Views and drawable for displaying animated GIFs on Android

    Bundled GIFLib via JNI is used to render frames. This way should be more efficient than WebView or Movie classes. Current development builds (build from dev branch) are published to OSS snapshot repository. To use them, specify repository URL in repositories block. For Android 4.2+ (API level 17+). Supports GifTextureView hardware-accelerated rendering, and GifTexImage2D OpenGL ES 2.0+. See sample directory. Sample project is under construction. Not all features are covered yet. The simplest way is to use GifImageView (or GifImageButton) like a normal ImageView. ...
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  • 2
    android-common-lib

    android-common-lib

    Android common lib, ImageCache, HttpCache, DropDownListView, etc.

    The Dev Tools App is a powerful android development tool that can help you improve efficiency greatly, It can be used to view the latest open source projects, view activity history, view manifest, decompile, color picker, extract apk or so, view app info, open or close the developer options quickly, and more. Includes cache (picture cache, prefetch cache, network cache), public View (drop down and load more ListView at the bottom, load more ScrollView at the bottom, slide a page Gallery) and common Android tools (network, download, Android resources) Operation, shell, file, Json, random number, Collection, etc.). ...
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  • 3
    Java API for controling 1394 Digital Cameras (based on libdc1394: http://sourceforge.net/projects/libdc1394/ for Linux, and on: CMU 1394 DC http://www-2.cs.cmu.edu/~iwan/1394/ for Win32). On Top of the library comes a RCP plugin and a JMF capture dev
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  • 4
    Simple instant messager app for small-usergroups. Supports clustering, voice, video streaming, file exchanging and some other features.
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  • 5
    Osmose is a tool to prepare multimedia presentations. We invite everyone to leave the WYSIWYG mode to a more complete way of working, that articulates: working on the content, adding multimedia files, and working on the style using a graphic theme.
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  • 6
    Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
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