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Host LLMs in Production With On-Demand GPUs
NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.
Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
The Cisco IP Phone Idle Display Logo Engine project or CIP IDLE
A framework for displaying custom logos on Cisco IP Phones 79XX series.
Also provides a Java alternative to cip2gif.exe and gif2cip.exe
Vegetation3D is a library for realistic visualization of vegetation. Every phase of this process, such as plant topology generation (L-System) or mesh generation may be controlled and used separately.
This is a Java Wrapper for Cepstral.com text-to-speech engine. Cepstral makes very affordable realistic synthetic voices and provides the developers with C++ API's. We have developed a JSAPI compliant Java-to-JNI-to-C++ Wrapper to use with Cepstral TTS.
...Zlatan Mur's idea of creating rules is
unique way to connect (PMML) all sources of the rules. Ruledit is protected by copyright of Zlatan Mur
Graphical rule editor for JBoss Drools rules. Can be easily extended to parse rules for any other rule engine. Also includes parser for HQL/SQL for rule testing on a database. Aditional plugins for rule deploy can also be obtained
Java Engine for music composition. Main features: Object representation of music elements. Low Level representation of Audio Sources. Script interpretation for user use. Generation of Music Works in Audio Files. XML support for import/export.
Money$hot (M$) is a realtime video special effects/switcher program for people with more than one webcam. M$ uses DirectShow on WinXP/Vista as a compositing engine. M$ can capture, composite, transform (using FreeFrame, etc.), and stream.
Web Based application to manage library materials and material borrowers. Includes a web search engine to find and reserve items by borrower ID. Painless installation, very extensible and has an intuitive U.I. Runs on MySQL. A great tool for any libr
The jTTS project provides a refactored implementation of the FreeTTS software speech synthesizer. Rather than building upon the flite implementation of a TTS engine, it implements engine capabilities from Festival. It also supports British English.
Negine GZip XML Mobile Catalog is a core ("engine") of the client-server application with the open source code. Data transfer is based on use of GZip and XML
GraXML is a Geometric Modeller for handling High Energy Physics experiments' Detector Description and Event data. It containes full 3D visualisation of the managed elements. It uses Java3D to create, render and manipulate SceneGraph.
The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
Freshet - an advanced web interface to the Fluid streaming engine, with a customizable ID3 Tag database, secure login with user-based song request tracking, and a plugin for on-the-fly bit rate conversion.
EGL is a pure java 3D Graphics API which was designed for J2ME mobile devices and based on CLDC 1.0 only, which provided OpenGL-like interface and supports basic 3D pipeline and texture.
JCDFinder is an eclipse desktop project. It crawls and stores all informations of your CDRoms and provide a search engine to find files and which CD contains it.
It helps you organise and find easily what CD store a specific file you are looking for.
Java software for the generation of pseudo-random music (currently midi only) based on various input parameters (BPM, Key, Scale/Mode, etc) and voice leading algorithms.
Agilis is a simple, fully featured Sprite engine for Java applets and applications. It builds on top of TinyPTC, and provide collision detection, sprite scaling, opacity rendering and animation handling.
Ghia is a 3d library which allows consumers to switch between various software and hardware renderers. Software renders include zbuffer texture mapping, z-sorting polys and a wireframe. Simple scenes rendered in 30 fps with the texture mapped renderer.