Showing 110 open source projects for "nokia game java"

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  • 1
    Media Player for mobile phones with MIDP-2.0 and CLDC-1.1. MP3 player, very fast and fitted for audiobooks, remembers the listening point by folder, plays by folder, and many more features. Tested with S40 (Series 40) Nokia phones, Nokia 5200.
    Downloads: 2 This Week
    Last Update:
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  • 2
    Starmapper is a maping utility that can read a map of "nodes", some files with "reports" and draw some pretty pictures. Originally for Stars! game, now it's Stars! and beyond! (you can make your own data model and plug it in)
    Downloads: 0 This Week
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  • 3
    This is a little game project for children
    Downloads: 0 This Week
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  • 4
    A guitar tuner for java enabled mobile phones The tuner was originaly written for the Nokia N70. We originaly wanted it to be a generic tuner that would work on all java enabled phones. This is a real guitar tuner, not a tone generator.
    Downloads: 1 This Week
    Last Update:
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  • 5
    The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
    Downloads: 0 This Week
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  • 6
    Plays the tones of the strings of a guitar. A guitar player can use his/her mobile to tune the instrument by ear.
    Downloads: 1 This Week
    Last Update:
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  • 7
    Game developed in JAVA done initially to present as university work. Based on the old game B-zero. It possesses several screens, an editor of new screens, a line editor, record, levels of difficulty, etc...
    Downloads: 0 This Week
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  • 8
    DamePlus is an OpenGL based checkers game including several game modes such as "Dame", "Dame International", "Wolf und Schaf" etc. Also for playing human vs. computer some AI is implemented.
    Downloads: 4 This Week
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  • 9
    This project has evolved into four main components: J2EE utilities; Austin, a Groovy Game Scripting Library for JME; Script formatter for screenwriters; and the core library utilities.
    Downloads: 0 This Week
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  • 10
    Ride is a full featured gaming platform that is based on open source software. Aiming for capabilities similar to the xbox360 and ps3. Ride will be able to run on old and new hardware, it will also offer free games and a great multimedia experience.
    Downloads: 0 This Week
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  • 11
    We would like to publicate our project: Tricky Mouse. This is a simple game, written Java using AWT, with public documentation written in hungarian language. We learned a lot of trick from this project, and we would to share this knowledge with others.
    Downloads: 0 This Week
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  • 12
    This is a Game Map Editor, Screen Based. It's programmed in Java, and we have made several games using it like: Abusimbel Profanation Deluxe, Las 3 Luces de Glaurung. For more information see: http://masoftware.galeon.com
    Downloads: 2 This Week
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  • 13
    If you want to make a game in Java, Base should be the first package you import.
    Downloads: 0 This Week
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  • 14
    SPECTRE: the Simple, Progressive, Easily Customizable, Tricked-out RPG Engine! SPECTRE is a collection of easily implemented classes which are intended to eventually form the basis for a complete 2D game engine.
    Downloads: 0 This Week
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  • 15
    JavaAmp is an clone of the well known multimedia player Winamp written in Java. It uses the Lightweight Java Game Library (LWJGL) and FMOD for playing music and visualizing it.
    Downloads: 0 This Week
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  • 16
    This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
    Downloads: 0 This Week
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  • 17
    Volatile-Engine is a multi-threaded game engine/scenegraph with a very flexible rendering system, physics and entity system.
    Downloads: 0 This Week
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  • 18
    Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
    Downloads: 0 This Week
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  • 19
    Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
    Downloads: 0 This Week
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  • 20
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 4 This Week
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  • 21
    A fast and comprehensive games image viewer written in java!
    Downloads: 0 This Week
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  • 22
    A Java-Implemented game engine using OpenGL. As this is my first ever game engine, it shouldn't be too exceptional.
    Downloads: 0 This Week
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  • 23
    This is the Sokofinity project. The goal of this project is to recreate the classic NES game DuckHunt, only this time in 3D with Virtual Reality. Using an Infinity Box and Flock Of Birds positioning sensors, the game gets a new dimension. Note: this p
    Downloads: 0 This Week
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  • 24

    Atari VCS (2600) Graphics Editor

    This code has been moved to GitHub

    ...Check the Atari Age forums. Once I find it, I'll post a message about it there. ==================================== Old comments ==================================== A cross-platform Java Application for creating, editing, and exporting Sprite and Playfield graphics for the Atari 2600 game console for the purpose of providing the modern Atari 2600 Homebrew community an enhanced graphics editor.
    Downloads: 2 This Week
    Last Update:
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  • 25
    Java Tiny Gfx Library (JTGL) is a graphic fundation framework (a graphics/gaming api) that will allow easy deployment/porting of applications/games on many environments: J2SE,J2ME/MIDP(Nokia,Siemens,BlackBerry),SuperWaba(Palm,PPC,Symbian),ExEn,DoJa,etc..
    Downloads: 0 This Week
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