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The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
This is a Game Map Editor, Screen Based. It's programmed in Java, and we have made several gamesusing it like: Abusimbel Profanation Deluxe, Las 3 Luces de Glaurung. For more information see: http://masoftware.galeon.com
MobileMath is a software written by using J2ME technolology. It turns mobile into calculator supporting many operations such as : evaluate expression, plotting, differentiate & integrate expression... It can run on any mobiles supporting Java.
This is the Sokofinity project. The goal of this project is to recreate the classic NES game DuckHunt, only this time in 3D with Virtual Reality. Using an Infinity Box and Flock Of Birds positioning sensors, the game gets a new dimension.
Note: this p
Gaia is a java based volume rendering library that uses OpenGL. This project focuses on the rendering of images using ray-casting and Jini's JavaSpaces for parallel processing abilites.
RandomSelector is a tool for classroom demonstration and experimentation.
Using this tool educators and students can make random selections
from sets stored as text files.
FileConv is a set of utility classes that allow java programmers to load/write 3d files of various formats to/from 3d applications and convert between various file formats so that people using different 3d applications can collaborate on the same project
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Xi3D is an X3D renderer and browser for 3D Web content. It contains compliant parsers for VRML'97 types, a java scenegraph, XML bindings using SAX2, a content converter, full runtime and event model, DOM Level 2, vecmath
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.