26 projects for "unity 2d games" with 2 filters applied:

  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New customers can spin up VMs, build with AI, and query data at no cost.

    Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
    Start Free
  • 1
    simple3d

    simple3d

    realistic driving simulation + functions for 2D/3D graphics

    Sour*eforge.net has become inaccesible to me because of Cl*udflare. The latest versions of the programs will be on my site: https://matei.one/. Simcar - driving (not racing) simulation, with stunts and realistic physics since version 5.0.0. GNU/Linux and Wind0w$ executables are available. SDL_grf - functions for 2D/3D graphics (including text), sound and input + a few programs for viewing 3D models, viewing ZX Spectrum *.scr files, simulating the Solar System etc. Simple3d - old program for...
    5.0 out of 5 stars 1 Review
    Downloads: 6 This Week
    Last Update:
    See Project
  • 2
    grafx - Extensible Java Graphics Package

    grafx - Extensible Java Graphics Package

    Extensible Line-drawing & Polygon-filling Rasterization Libs for Java

    Line-drawing and polygon-filling rasterization algorithms in Java. Simple 2D package and more complex 3D package with Z-buffering. Texture mapping not supported at the moment. Color interpolation for lines, Gouraud shading for polygons fully supported. Floating point vertex coordinates, not integer. Pixel-level aliasing, not endpoint aliasing. Doesn't use Bresenham line style! Works with all Java versions. No external dependencies. Suitable for study in academic institutions,...
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    TuxCap Games Framework
    The TuxCap Games Framework is a GNU/Linux and Mac OSX port of the PopCap Games Framework used for 2D game development. It comes with PyCap Python bindings, a fast 2D physics engine, a particle engine, widgets and many documented examples.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 0 This Week
    Last Update:
    See Project
  • One Monitoring Tool for IT, OT and Cloud | Free Trial Icon
    One Monitoring Tool for IT, OT and Cloud | Free Trial

    Vendor-agnostic monitoring across on-prem servers, cloud platforms and OT devices, all in one dashboard. No more tool sprawl.

    Modern infrastructure spans data centers, cloud platforms and factory floors, and every blind spot between them is a risk. PRTG supports SNMP, WMI, SSH and other standard protocols to monitor IT, OT and hybrid environments through one customizable dashboard. Build the views your team needs, from network health to application performance, without switching tools. Try PRTG free for 30 days now.
    Try PRTG Free
  • 5
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
    Leader badge
    5.0 out of 5 stars 5 Reviews
    Downloads: 3 This Week
    Last Update:
    See Project
  • 6
    Simple Normal Mapper

    Simple Normal Mapper

    Easy creation of normal maps

    Simple Normal Mapper is a normal map editor with which one can easily create normal maps for 2D images. Normal mapping is used, for example, in 2D games to make an illusion of a 3D object. Simple Normal Mapper is fully automatic with some user-controllable parameters. Simple Normal Mapper is written in Qt and C++. The newest source code and releases here: https://github.com/juzzlin/SimpleNormalMapper/releases
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8

    Kambi VRML game engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has been renamed to "Castle Game Engine" and moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with...
    5.0 out of 5 stars 2 Reviews
    Downloads: 1 This Week
    Last Update:
    See Project
  • 9
    An HTML5 chess game written in Javascript.
    Leader badge
    5.0 out of 5 stars 1 Review
    Downloads: 5 This Week
    Last Update:
    See Project
  • Go from Code to Production URL in Seconds Icon
    Go from Code to Production URL in Seconds

    Cloud Run deploys apps in any language instantly. Scales to zero. Pay only when code runs.

    Skip the Kubernetes configs. Cloud Run handles HTTPS, scaling, and infrastructure automatically. Two million requests free per month.
    Start Free
  • 10
    A point and click editor for creating simple real time interactive simulations utilizing 2D/3D graphics and sound.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    SMILE
    Scriptable Multimedial Interactive Locations Engine, is a C++ written multiplatform engine designed to provide simple way to create 2D games and visualisations. SMILE consists of a shared library built upon SDL, data/ script interpret and Qt editor.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    Quad-Ren is a hardware accelerated resolution independent 2D graphics engine with the primary focuses being on ease of use, simplicity and minimalism.
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    Lightweight Java library for animation and animated components development. Also perfect as a graphics engine for 2D games in Java.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    Cusp is a simple 2D spline editing tool for free-form bezier splines or curves calculated by cubic spline interpolation. Its main usage is to create 2D motion paths for simple games.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    IrrLib is a library wrapper for the 3D/2D graphics engine Irrlicht.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    Intrepid is an object-oriented 2D game programming library written in C++ utilizing OpenGL and SDL that takes care of the low-level programming involved in making 2D games.You can create nearly every kind of 2D game. Comes with collision-detection, phy..
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    The Delirium Framework is a set of tools and a very high level library to help to create 2D games and related tools, saving time by using a very object oriented design and lots of modularization, as well as a very complete exception scheme.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    A 100% platform independent 2D/3D hybrid engine complete with networking (via BSD Sockets), database support (using MySQL), built-in webserver (again via BSD Sockets), graphics (via OpenGL and Cg for Shaders), sound (via OpenAL) and window management.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 20
    Squeak is an open, highly-portable Smalltalk-80 implementation providing platform-independent 2d and 3d graphics, sound, and network access. Active development of Squeak is going on elsewhere than SourceForge now, meet us at squeak.org.
    Leader badge
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    n-able is a cross platform J2ME middleware, providing all the leading edge features required to produce high quality, innovative and addictive 2D & 3D wireless games and applications. It supports MIDP 1.0/2.0, MMAPI & the J2ME Game API.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 22
    Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    GameBlade is a set of C++ functions and classes simplifying the most common functions of SDL. GameBlade is treated and used as if it was your own code. It is very small, cleanly written and well documented, including many examples.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    A C++ game framework based on SDL and libSigC++. It provides 2D graphics, an audio subsystem, integration with OpenGL, a plugin system, and a widget-set.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    Pure Java tile based map editor. A Cross platform, multi-language tool to create a map file for 2D/3D applications.<p>Un basado en azulejos redactor de mapa en Java. En plataformas múltiples, y idiomas múltiple crea mapas para aplicaciones de 2D/3D.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • Next