Free diagnostic script reveals configuration issues, error patterns, and security risks. Instant HTML report.
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AI-generated apps that pass security review
Stop waiting on engineering. Build production-ready internal tools with AI—on your company data, in your cloud.
Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
Project MERN Memories is a full-stack application built as a learning tutorial, using the MERN stack: React on the front end, Node.js and Express on the back end, and MongoDB for data persistence. The app is called “Memories” and allows users to post interesting events from their lives (memories), providing a simple social media–style interface and back-end API to support create, read, update, delete of posts.
The most impressive websites in the world use 3D graphics
...The idea is to help developers create “the most impressive websites” by blending immersive 3D scenes and interactive UI elements with modern web frameworks. The README walks through the tech stack, features and how to get started, including cloning the repo, installing dependencies and running a dev server. Among its features are a customizable 3D hero section (e.g., a 3D model of a desktop), interactive skills and work sections with animations, a 3D earth model in the contact section, and responsive design so it works across devices. ...
The shelfelf is a web frontend to send commands to your music player
(itunes, mpd, squeezebox, xmms2, ...).
The shelfelf works with all tested browsers (except for Microsoft's Internet Explorer, Amiga's AWeb and lynx), but the interface is designed for tablets (with a browser running in fullscreen mode) like Apple's iPad.
Linux (or Mac OS X) with Apache webserver, MySQL database and the ability to send commands to your stereo equipment is required.
Eye candy showing parallel Conway's Life games in the bit planes of the screen, using boolean BitBlt operations. (Independently rediscovered algorithm given already in Smalltalk-80 Blue Book, by the inventors of BitBlt.)
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
Graphene is a realtime dashboard & graphing toolkit based on D3
Graphene is a real-time dashboard and graphing toolkit built with D3.js and Backbone.js. It was originally designed to sit on top of the Graphite data model and API, enabling teams to quickly build live dashboards that show thousands of datapoints updating over time. The project provides a highly customizable and hackable client-side engine: you define “widgets” such as time series graphs, gauges or labels, hook them to data providers, and the toolkit handles ingestion, rendering and live...
A software tool enabling the user to browse through an image stack created by a confocal microscope. Points can be plotted through the stack, producing a digital 3D representation, which can be viewed in 3D and compared with other plots.
GibPhone is a highly extensible VoIP/IM client for the .NET framework that uses a powerful plugin engine to allow for UI extensions and any call control stack / media payload / transport protocol combination.
VBase is a graphical front-end for a multiple user video storage, archive, and retrieval system. It includes a java upload/download applet, as well as a search system which can parse meta data about the stored video, and is based on a LAMP stack.
StateGL++ is an abstraction layer hiding OpenGL implementation details such as stack depths and attribute settings and allowing pushing and popping of lights and materials. With StateGL you don't have to worry about GL_MAX_*STACK_DEPTH.