47 projects for "ray" with 2 filters applied:

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  • 1

    CIRT

    CIRT - CUDA Interactive Ray Tracer

    CIRT is an implementation of PRTP (Programmable Ray Tracing Pipeline). Mainly it is to be used as a ray-tracing equivalent of OpenGL. It allows the user to implement various ray-tracing related algorithms.
    Downloads: 0 This Week
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  • 2
    Jmol

    Jmol

    An interactive viewer for three-dimensional chemical structures.

    ...A rich scripting language and a well-developed web API allow easy customization of the user interface. Features include interactive animation and linear morphing. Jmol interfaces well with JSpecView for spectroscopy, JSME for 2D->3D conversion, POV-Ray for images, and CAD programs for 3D printing (VRML export).
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    Downloads: 676 This Week
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  • 3
    BRL-CAD

    BRL-CAD

    Open Source Solid Modeling CAD

    BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
    Downloads: 113 This Week
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  • 4
    r4zRayTracer
    -primitives: shere, plane, triangle -triangle surface (mesh) -obj format support -lights: point light -camera lens: planar, cylindrical, spherical -lighting: ambient, diffuse, specular (Phong, Blinn-Phong) -shadows: simple soft shadows -ray types: reflection, transmission -internal memory manager and profiler -internal code profiler -acceleration structure (KDTree) -photon map -multi-threading support (ThreadPool)
    Downloads: 0 This Week
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  • 5
    Lexolights is 3D model viewer focused on photorealistic user experience. To achieve the scene realism, it uses shaders and other latest technologies. It is based on OpenSceneGraph.
    Downloads: 1 This Week
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  • 6
    LaueTools

    LaueTools

    open source python packages for X-ray MicroLaue Diffraction analysis

    LaueTools is an open-source project for white beam Laue x-ray microdiffraction data analysis including tools in image processing, peaks searching & indexing, crystal structure solving (orientation & strain) and data & grain mapping visualisation. Python 3 Code and new features are now at: https://gitlab.esrf.fr/micha/lauetools
    Downloads: 4 This Week
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  • 7
    KABOOM! in 180 lines of bare C++

    KABOOM! in 180 lines of bare C++

    A brief computer graphics / rendering course

    The KABOOM! in 180 lines of bare C++ project is a compact educational ray tracing engine implemented in approximately 180 lines of C++ code, designed to teach the fundamentals of computer graphics. It serves as a hands-on learning tool rather than a production-ready renderer, focusing on clarity and simplicity over realism. The project demonstrates how basic rendering techniques such as ray-object intersection, lighting, and shading can be implemented from scratch.
    Downloads: 0 This Week
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  • 8
    Raja stands for "Ray-Tracer in Java". The Raja project intends to build a complete modern Ray-Tracer using the Java language.
    Downloads: 0 This Week
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  • 9
    A library of POV-Ray definitions of LDraw parts to be used in conjunction with L3P and POV-Ray
    Downloads: 0 This Week
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  • 10
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 4 This Week
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  • 11
    Structure Synth generates 3D structures by specifying a design grammar. Even simple systems may generate surprising and complex structures. Structure Synth offers a graphical environment with multiple tabs, syntax highlighting, and OpenGL preview.
    Downloads: 26 This Week
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  • 12
    POV-Ray system of macros for supporting residential building information modeling.
    Downloads: 1 This Week
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  • 13
    Math Transformations Library
    ...MTL consists of pars B - Basic Functions, Matrices, Images, Hypermodels (3d Models and up) N - Numeric Functions ranging from linear regression over nonlinear optimization to singular-value computation I - Image filters and Image enhancement H - Hardware related (optional part), does require additional libraries and is only useful on certain hosts. G - Hyper-Model functions such as ray-plane intersections etc.
    Downloads: 0 This Week
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  • 14

    BRAYTE

    Bruno's RAY Tracing Engine

    Yet another ray-tracer. Mixing Python, CUDA and a specialized compact SDL (Scene Description Language).
    Downloads: 0 This Week
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  • 15
    RayLab is a simple, portable ray tracer for producing 3D images. It uses a custom text-based scene description language, and supports several mathematical shapes, as well as CSG operations (constructive solid geometry).
    Downloads: 0 This Week
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  • 16
    Blender Scripting Library
    Blender Scripting Library provides a python library for creating basic geometrical objects in blender. This makes it possible to interface blender with a python script in the style POV-Ray users are used to do that in POV-Ray.
    Downloads: 0 This Week
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  • 17
    POVColor is a visual color and gradient picker for POV-Ray. It allows the user to visually pick the color and/or gradient and automatically generates the output code needed by POV-Ray.
    Downloads: 0 This Week
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  • 18
    Ray Watch is a cross-platform Ray Tracer written entirely in C++. Currently, the project supports basic primitives and all the finer stuff like reflection, refraction, specularity and soft shadows.
    Downloads: 0 This Week
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  • 19
    V-Ray integration to Blender
    Downloads: 5 This Week
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  • 20
    This project is in the field of Computer Graphics. It provides C++ classes to compute accessibility shading on 3D objects. It uses ray tracing to compute accessibility values and stores the result in 2D textures maps.
    Downloads: 0 This Week
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  • 21
    A GUI for PBRT with the following goals: 1) User interface representative of internal scene structures and modifications of those structures with OpenGL/GLSL previews, partial render preview, and visual debugging. 2) GPGPU and muticore functionality.
    Downloads: 0 This Week
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  • 22
    A simple ray tracer written in C++.
    Downloads: 0 This Week
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  • 23
    My application is a Grid Computing application that interfaces POV-Ray (http://www.povray.org/) with the framework JPPF (http://www.jppf.org) . With my JppfPov you can use the potentialities of a grid computing network to make rendering task.
    Downloads: 0 This Week
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  • 24
    A Verilog design for a simple ASIC that executes the Ray Tracing Algorithm.
    Downloads: 0 This Week
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  • 25
    A Perl script which accepts a chess position (in the FEN format) as input and outputs POV-Ray source, which, when rendered by POV-Ray, produces a 3-D view of the chess position.
    Downloads: 0 This Week
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