32 projects for "c# develop" with 2 filters applied:

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  • 1
    ffmpeg_develop_doc

    ffmpeg_develop_doc

    2023, the latest audio and video learning materials, projects

    ffmpeg_develop_doc is a curated repository that aggregates a comprehensive collection of learning resources related to FFmpeg and multimedia development. It includes command references, technical articles, academic papers, tutorials, and example projects covering audio and video processing concepts. The repository is structured as a knowledge base, offering materials on encoding, decoding, streaming protocols, and real-time media systems. It also contains interview preparation resources and...
    Downloads: 0 This Week
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  • 2
    HARFANG 3D engine

    HARFANG 3D engine

    HARFANG 3D source code public repository

    ...Everything that runs in HARFANG Studio is compatible with our Framework and its supported coding languages. HARFANG Framework is an easy-to-adapt, cross-platform, multi-language, powerful and optimized 3D visualization engine written in C++ and accessible via an open API in C++.
    Downloads: 3 This Week
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  • 3
    PortMedia was created to develop and share cross-platform, open-source I/O libraries for digital media including MIDI, video, and audio. Only a few things were released under the PortMedia umbrella. These are now hosted by the github.com/Portmidi/ project, where you can find the lastest versions of PortMidi, portsmf (Standard MIDI File support and more), and see github.com/rbdannenberg/scorealign for MIDI and/or Audio score alignment.
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    Downloads: 20 This Week
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  • 4
    Who is your best Sid Author? And Tune? TSID wants to answer to it. TSID library collects your listening time statistic about tunes in HVSC from a patched sidplayer. Now TSID2 (Next generation of TSID) is being develop.
    Downloads: 2 This Week
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  • 5
    Crazy Eddies GUI System (CEGUI)

    Crazy Eddies GUI System (CEGUI)

    A fast, powerful and adaptable GUI solution

    Crazy Eddie's GUI (CEGUI) system is a graphical user interface C++ library. It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems.
    Downloads: 30 This Week
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  • 6
    HGL Suite

    HGL Suite

    A piece of useless crap

    March 2013 this project was announced first to public, but the feedback was ZERO. So I guess it is insanely bad and unusable. Ok. But sorry, I decided to continue it for myself to improve my inability and unexperience in software development FOR MYSELF. Even if it seemed to be the worst thing ever, I *NEED* to develop software for my own well being and even if I apparently - after over 20 years since the first lines of code I wrote - I improved my ability not a single bit than it is...
    Downloads: 2 This Week
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  • 7
    GGI stands for "General Graphics Interface", and it is a project that aims to develop a reliable, stable and fast graphics system that works everywhere. We want to allow any program using GGI to run on any platform requiring at most a recompile.
    Downloads: 19 This Week
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  • 8
    QVision: Computer Vision Library for Qt

    QVision: Computer Vision Library for Qt

    Computer vision and image processing library for Qt.

    This library contains among other things a set of graphical widgets for video output, performance evaluation and augmented reality. The library also provides classes for several data types usually required by computer vision and image processing applications such as vectors, matrices, quaternions and images. Thanks to a large number of wrapper functions these objects can be used with highly efficient functionality from third party libraries such as OpenCV, GNU Scientific Library,...
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    Downloads: 1 This Week
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  • 9
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not planned in the future. ...
    Downloads: 0 This Week
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  • 10
    XRNS-PHP (was) a collection of command-line scripts for Renoise - http://www.renoise.com/ is contemporary music composition tool with XML-based file formats; making it possible to develop PHP scripts for various areas of interest.
    Downloads: 0 This Week
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  • 11

    StyroFoamRobot

    Cuts 3D objects from polystyrene foam (EPS/XPS)

    A robotic DIY styrofoam cutter consisting of one rotational and two translational axes. It cuts a variety of shapes out of styrofoam-like materials using a hot wire. This project documents the necessary hardware and software parts. Don't miss the follow-up project at http://raumschaum.org Its goal is to further develop hardware and software into an user friendly application.
    Downloads: 0 This Week
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  • 12
    This project aims to develop an interaction framework based on body detection by webcams, identifying the skeleton shape (hands, arms, head, legs etc), for games, virtual reality, augmented reality and other applications.
    Downloads: 0 This Week
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  • 13
    Solomon SSD1928 is a powerful graphics processor capable of driving small TFT displays. This project aims to develop a cross-platform, efficient and extensive API to allow users to make the most out this versatile graphics processor.
    Downloads: 0 This Week
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  • 14
    Use, study and develop advanced digital halftoning algorithms with Halftone Laboratory, a GIMP plug-in backed by a highly modular and extensible library. It uses .NET/Mono and GIMP#.
    Downloads: 3 This Week
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  • 15
    The Carmedia Front-End project aims to develop a fully featured and open-source front-end for in-car integrated computers.
    Downloads: 0 This Week
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  • 16
    pcm+ is a C++ platform-independent framework for multi-core processors to develop easily real-time audio processing and synthesis algorithm with high performance and scalability.
    Downloads: 0 This Week
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  • 17
    In the past 1996 I developed a powerful plug-in for Lightwave 3D 5.0 to improve the Newtek Meta NURBS modeling system, particularly useful to develop organic meshes. After 12 years I found again the papers where I printed out enterely the original source code.
    Downloads: 0 This Week
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  • 18
    GDT is a toolkit (a library) to develop games, thought to be cross-platform (windows,linux,macos), including handling of scenes, meshes, lights, audio, scripting, physics and all the necessary to produce quality games
    Downloads: 0 This Week
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  • 19
    The purpose of this project is to develop an open source digital object rights management solution based also on open-source components and on open standards.
    Downloads: 0 This Week
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  • 20
    KTabEdit aims to develop a free, full-featured guitarist helper program, focusing on tabulature editing and MIDI synthesizers support.
    Downloads: 0 This Week
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  • 21
    DISCONTINUED, do not use. See wxWebConnect. Develop bindings for embedding Mozilla web browser and editor into wxWindows applications
    Downloads: 0 This Week
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  • 22
    Primary goal is to develop 4k-demos, that is, demos that somehow fit into four kilobytes. From time to time, 4k-contests will be initiated to push the project contributors' motivation.
    Downloads: 0 This Week
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  • 23
    The aim of the UndertheCarpet project is to develop a general steganalytic tool that is able to proccess different stego mediums (multiple image formats such as gif, bmp, jpg, etc. but also sound and text files), incluiding many of the state-of-the-art te
    Downloads: 0 This Week
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  • 24
    Glogo is a software project to develop a crossplatform, standards compliant 3D desktop GUI and multiuser networking environment. If you're familliar with William Gibson's Neuromancer or Neal Stephenson's Snow Crash, then you get it. Coders needed!
    Downloads: 0 This Week
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  • 25
    Milk Engine is a flexible engine suitable for almost any game. Milk Engine will contain everything needed to develop a game, even for the newbie. Yet it’s very useful for advanced users. It’s based on OpenGL and SDL, therefore it’s also cross-platform.
    Downloads: 0 This Week
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