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GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
A small command-line tool for converting AtariST images (.neo, .pi1, .pi2, .pi3) to gifs (using gd).
Please note that you may find the project "RECOIL" at SF, which supports far more formats.
Blood Frontier was a single-player and multi-player first-person shooter game, built as a total conversion of Cube Engine 2 (Sauerbraten). The project has been discontinued. Details at http://www.bloodfrontier.com.
BMfont OpenGL C implementation. Integrate any TrueType font converted to a bitmap with this lightweight library. Fit to use with AngelCode's BMFont tool.
This open-source project aims at creation of a OpenGL 3D stereoscopic algorithms folded as plug-ins into popular 3D modeling and game engine tools, such as Maya, Blender, OGRE, and others.
SimplePhoto is a lightweight and low memory footprint application that allows processing batches of photos such as rescaling, change format, grouping and renaming.
ZeroPlaya is tiny and cross-platform player for multimedia file.It can be customized simply by other developers and port to other devices such as cell phone,STB.
Tessera3D a simple, Tiling, OpenGL/SDL based, 3D graphics engine intended for strategy games, RPG's, and other related genres; though it is flexible enough to be adapted to a variety of tile based game styles. Tessera3D is released under the MIT license
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Very simple and lightweight multi-threaded C# application that I threw together in order to convert a folder full of images from one file format to another. I find this very useful for uploading images from my digital camera to the web.
Video Squirrel is a cross-platform wxWindows video file cataloger. Designed to gather infomation on the actual video files, ex compression used, bitrate, video pixel size and so on.
A fast JPEG2000 encoder running on CUDA-capable GPUs. Supports lossless and lossy encoding. Both commandline tool with GUI and CUDA/C++ library. Visit >> http://cuj2k.sourceforge.net << for further information.
Exposes OpenAL functionality via c# in an object oriented way. The end result will be a framework that allows developers to create audio solutions in .NET and Mono languages for various uses, such as 3D audio in games, audio players/recorders, etc.
Linux driver for the Philips SRM 7500 remote control. This remote control uses a USB dongle implementing IEEE 802.15.4 MAC layer for bidirectional RF communication which also allows controlling the remote's small display.
This project is in the field of Computer Graphics. It provides C++ classes to compute accessibility shading on 3D objects. It uses ray tracing to compute accessibility values and stores the result in 2D textures maps.
GroupCommentr is a desktop application to put your photos in many award groups on flickr. After you put your photo in an award group you choose some photos from the pool, give them the award code and your done. It's designed to save you some time.
IMGH (IMaGe library in C++ Header files) is a simple, light-weight, and
cross-platform image processing library, that supports simple
editing and drawing, multiple pixel formats (pointers and float).
Designed for developers and researchers.
A simple utility that will automatically download the mp3s of songs most recently listened to by a last.fm user that the artist has chosen to be publicly download-able.
Blueberry Thing is an auxiliary tool used in conjunction with the Zebra synthesizer ( see http://www.u-he.com ) that makes it easy to import audio samples into Zebra's oscillator modules.