312 projects for "assembly source code" with 2 filters applied:

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  • 1
    .: fuZe :. Fusing client and server-side processing with an extremely advanced utilization of the DOM and current web technologies into a powerful JavaScript/DHTML API including run-time loading of client & server-side code modules.
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  • 2
    The Open MPEG project aims to create GPL'ed codecs(MPEG-4) for multimedia solutions. Rather than compete with corporations or others, we feel that this project can help all interests come together and work for one unified codec free for everyone's use.
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  • 3
    A group of Blender (http://www.blender3d.org) enthusiasts sharing code for expanding the functionality of Blender. As Blender has been bought into Open Sourceness, this ancient utility is now ancient and likely useless.
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  • 4
    Modular tracker-based music composition tool. MadTracker is meant to be a very flexible, powerful and multi-user approach to music composition.
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  • 5
    A collection of tools and code for a stereoscopic responsive workbench. Settled in Boğaziçi University, Istanbul, our Media Lab is a small group of 3D Computer Graphics and Vision enthusiast students from all degrees.
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  • 6
    Timecode is a library for analysing timecode vinyls. After submitting samples, it returns commands like speed, direction and position for any media player which supports this library. It is written in operating system independent c++ code.
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  • 7
    A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
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  • 8
    The aim of DynamiC++ project is the development of dynamic analyzer of C++ code witch can be applied to dynamic C++ compiler (for quick compilation) and for integrated development environment (because dynamic analyzer can be used for smart highlighting).
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  • 9
    The Java w3d Loader is a 3d format loader for Java 3d. The W3d File Format is the properietary 3d format of many Westwood Studios and EA games. The code is derived from the c++ rentools project hosted here on sourceforge.
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  • 10
    The Wiiframe is a cross platform codebase that connects a Nintendo Wii remote to a 3D graphics window. This code is intended to be used as a base for other cross platform applications that take advantage of the Wii remote, such as games or design tools.
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  • 11
    NecJGui is an antennas design tool, interface for Numerical Electromagnetic Code. It allows easily making NEC input files, and viewing them in 3D. It also contains a version of the simulator, so it's complete IDE for full-wave EM simulation.
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  • 12

    Lfant

    A small Game Engine project.

    Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this...
    Downloads: 0 This Week
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