Showing 19 open source projects for "thread"

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  • 1
    PINRemoteImage

    PINRemoteImage

    A thread safe, performant, feature rich image fetcher

    ...It uses the concept of download and processing tasks to ensure that even if multiple calls to download or process an image are made, it only occurs one time (unless an item is no longer in the cache). PINRemoteImageManager is backed by GCD and safe to access from multiple threads simultaneously. It ensures that images are decoded off the main thread so that animation performance isn't affected. None of its exposed methods allow for synchronous access. However, it is optimized to call completions on the calling thread if an item is in its memory cache. PINRemoteImage supports downloading many types of files. It, of course, supports both PNGs and JPGs. It also supports decoding WebP images if Google's library is available. ...
    Downloads: 0 This Week
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  • 2
    fleck

    fleck

    mp3 decoder with multi-thread support

    MP3 decoder for Linux using libmad with multi-thread support, ideia based on ffmpeg Developed by DeepSeek
    Downloads: 1 This Week
    Last Update:
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  • 3
    jamailmar

    jamailmar

    Ogg Vorbis decoder with multi-thread support

    Linux code to decode Ogg Vorbis files with multi-thread support Developed by DeepSeek
    Downloads: 0 This Week
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  • 4
    Tabuleiro

    Tabuleiro

    mp3 decoder with multi-thread support

    MP3 decoder for Linux using libmad with multi-thread support, ideia based on ffmpeg Developed by DeepSeek After 23/may/2026 the latest project files are in the section Files and in the Code section only older versions will be available
    Downloads: 0 This Week
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  • 5
    Competent Audio

    Competent Audio

    Machine graph audio engine for computer games

    Competent Audio (CA) is an audio engine suitable for video games. It is written in C, but is designed for interoperability with other languages. Windows and Linux binaries for x86 and amd64 are available. CA uses a machine graph model with support for arbitrary numbers of machines, limited only by the available system resources: - Samplers play back audio clips. - Mixers combine audio signals and optionally perform signal processing. - Sinks send audio signals to an output...
    Downloads: 0 This Week
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  • 6
    SRM

    SRM

    C library for the development of Linux OpenGL DRM/KMS apps

    SRM is a C library that simplifies the development of Linux DRM/KMS API applications. With SRM, you can focus on the OpenGL ES 2.0 logic of your application. For each available display, you can start a rendering thread that triggers common events like initializeGL(), paintGL(), resizeGL(), pageFlipped() and uninitializeGL(). SRM allows you to use multiple GPUs simultaneously and automatically finds the most efficient configuration. It also offers functions for creating OpenGL textures, which are automatically shared among GPUs.
    Downloads: 0 This Week
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  • 7
    vim.wasm

    vim.wasm

    Vim editor ported to WebAssembly

    This project is an experimental fork of Vim editor by @rhysd to compile it into WebAssembly using emscripten and binaryen. Vim runs on Web Worker and interacts with the main thread via SharedArrayBuffer. The goal of this project is running Vim editor on browsers without losing Vim's powerful functionalities by compiling Vim C sources into WebAssembly. Almost all Vim's powerful features (syntax highlighting, Vim script, text objects, etc.) including the latest features (popup window) are supported. Drag and drop files to browser tab opens them in Vim. ...
    Downloads: 0 This Week
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  • 8

    TwoLAME

    MPEG-Audio Layer 2 (MP2) encoder

    TwoLAME is a fork of tooLAME - an optimized MPEG Audio Layer 2 (MP2) encoder. New features include a brand new frontend, fully thread-safe library (libtwolame), with an API very similar to LAME's.
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    Downloads: 486 This Week
    Last Update:
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  • 9
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 0 This Week
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  • 10
    Giada - Your Hardcore Loop Machine

    Giada - Your Hardcore Loop Machine

    Your Hardcore Loop Machine for Windows, Linux and OS X.

    Giada is a free, minimal, hardcore audio tool for DJs and live performers. How does it work? Just pick up your channel, fill it with samples or MIDI events and start the show by using this tiny piece of software as a loop machine, drum machine, sequencer, live sampler or yet as an effect (VST and VSTi) host. Giada aims to be a compact and portable virtual device for Linux, Mac OS X and Windows for production use and live sets. *** WARNING! This repository was intended to store old...
    Downloads: 0 This Week
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  • 11
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily typed bytes, or AAChunk, an equal-entry array which allows managing two or more binary streams as a single multi-field stream, or striding one stream into some, and some other partitioning abstractions. ...
    Downloads: 0 This Week
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  • 12
    mod_MumbleLink

    mod_MumbleLink

    Positional Audio Communication for Minecraft with Mumble

    ...This means: Directional and positionally attenuated VOIP in relation to the game world. Please visit the Forum for information about the newest Version! Main Forum-Thread: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1272675 TheSkorm's Fork on GitHub: https://github.com/TheSkorm/mod_mumblelink Mumble: http://mumble.sourceforge.net Donations are greatly appreciated: https://sourceforge.net/donate/?user_id=2370023
    Downloads: 1 This Week
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  • 13
    FDiamondEngine

    FDiamondEngine

    3D game engine for C and C++

    Create C/C++ 3D games easily! Game engine including higher-level functions and highest-level that are little less than working games! Include an audio system, an thread system, events, entities, physics, etc. This engine is written in C and C++. But can be used from both languages. It is powered by glib, Irrlicht engine, OpenAL, ODE, Ogg vorbis, etc
    Downloads: 0 This Week
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  • 14

    clintercept

    OpenCL logging and tracking tool

    ...Tracking OpenCL objects also allows CLIntercept to detect some common programming errors, such as leaks, mismatched calls to retain/release, situations that are not thread safe, and errors with mapped images or buffers, including buffer overwrites. Any of these can be missed by the OpenCL implementation and led to incorrect behavior or even crash the system.
    Downloads: 0 This Week
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  • 15
    MplayerXP is branch of well known mplayer (http://mplayerhq.hu) which is based on new (thread based) core. Main goal of this project is to achieve smoothness of video playback due monotonous CPU loading.
    Downloads: 1 This Week
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  • 16
    Adaptive and Generic Accelerated Segment Test (AGAST): a highly efficient corner detector based on the same corner test as FAST. For a thread-safe C++ implementation please refer to http://sourceforge.net/projects/agastpp/
    Downloads: 0 This Week
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  • 17
    The SDL_vnc library was created to offer a VNC client library that integrates with SDL (framebuffer is a SDL surface), and where the I/O and processing runs as a thread, so it does not interfere with a traditional "game loop".
    Downloads: 0 This Week
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  • 18
    FlashDown is a download tool,with multi-Thread,so that it will quickly and level off.
    Downloads: 0 This Week
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  • 19

    cl-jpeg

    JPEG encoder implementation using OpenCL

    ...Jpeg format is chosen because it is relatively simple and I am familiar with it. 2013-01-22: For now only pixel conversion and DCT transform is done with OpenCL, entropy coding is done with CPU in one thread. Unfortunately this implementation is no match for even one threaded SSE2 jpeg encoder, too much data goes through PCIe. Look at "Debunking the 100X GPU vs. CPU Myth: An Evaluation of Throughput Computing on CPU and GPU" paper by Victor W Lee, Changkyu Kim, Jatin Chhugani, Michael Deisher, Daehyun Kim, Anthony D. Nguyen, Nadathur Satish, Mikhail Smelyanskiy, Srinivas Chennupaty, Per Hammarlund, Ronak Singhal and Pradeep Dubey.
    Downloads: 0 This Week
    Last Update:
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