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SCS is a smart car simulator.
It build a virtual envirement according to the rules of the National University "The Freescale Cup" Smart Car Racing.
SCS simulate the track and the car.
SCS is based on ODE and OpenGL.
HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
VirtuAL3101 provides a series of tools to develop effects using the AL3101 DSP from Alesis. It includes an assembler/disassembler, a simulator, an application generator with its graphical interface and various effects.
FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
VisSim is a visual simulator for semi-stationary objects written in C++. The viewer can move around in three dimensional space to view the object from different directions and distances. VisSim uses OpenGL/GLUT and it runs in client-server mode.
grand8 is a rollercoaster simulator which offers the following features: a track editor using Bézier curves; realistic physical mouvements ; several camera placements; a 3D view (openGl)
Jezabel is a toolkit for building graphical realtime audio applications.
Sample applications include a multi-track recording/editing application
and a guitar amp simulator.
A Space-Flight Simulator, divided into two parts. The first is sapphire-fx, a scriptable particle-engine for OpenGL. The second is the game and game engine iteself.
The EMMP is an embedded mobile mp3 player. The code (written mostly in c) supports playing mp3's, radio, software eq, and playlists. It has hardware support (a kernel module) for the noritake 800 series graphic vfd as well as an SDL simulator.