With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Try free now
Grafana: The open and composable observability platform
Faster answers, predictable costs, and no lock-in built by the team helping to make observability accessible to anyone.
Grafana is the open source analytics & monitoring solution for every database.
A fast image processing library with low memory needs
...It can also load images via ImageMagick or GraphicsMagick, letting it work with formats like DICOM. It comes with bindings for C, C++, and the command-line. Full bindings are available for Ruby, Python, PHP, C# / .NET, Go, and Lua.
Arcan is a portable and fully scriptable frontend for launching games, emulators and other full-screen applications in a visual appealing way, as seamlessly as possible. The API is sufficiently complete for other projects as well, e.g. rapid game prototyping
(both 2D and 3D).
Note that we have left sourceforge (thanks for all the spam). The source is hosted on github ( http://www.github.com/letoram/arcan ) and the downloads on bintray https://bintray.com/letoram/arcan-main/
Why do Archicad and Revit only share 30 or 40% of the global architectural sofware market ? Maybe because lots of small practices find these software unadapted to the way they work, and to their bank account.
I think there's place for an open software that doesn't work like the existing. It will be simple in its tools and processes, and will have infinite capabilities. This will be possible by defining a logical structure.
As I am an architect, and I know very little about programming,...
Ming is an SWF ("Flash") file format output library. It is written in C, with wrappers for C++, Python, and PHP, plus rudimentary support for Ruby and Perl.
Admiral: The Visitor Relationship Management Company
A single platform helping Publishers grow Visitor Relationships and Revenue.
Admiral created the first Visitor Relationship Management (VRM) platform for news and media publishers. The platform combines marketing automation, machine learning, personalization, and an engagement layer, to help digital publishers grow visitor relationships and revenue. They can deliver the right offer, at the right time, at every visitor touchpoint.
GImageView is a GTK+ based image viewer which supports tabbed browsing, thumbnail table views, directory tree views and drag and drop. It also support movies using the Xine library and MPlayer, and supports images in compressed archive formats.
Tinara is a media production system, currently composed of a basic revision control and archival system (DaMarcus), a build system (Alice), an audio playback engine (Tape), and a graphical audio recording and editing application.
This is a 2D graphics library generator written in ruby. It converts a input file (like a pixel shader file) to c source codes. It can offer various 2D blit functions (geometry: rect, scale_rect, morphing + pixel_operation: copy, add, mul・・・).
Kageki Software includes the best in modern technology in our streaming media server software. This allows users to achieve greater performance than existing multimedia streaming servers.
Variable speed playback for major open source media players (MPlayer, GStreamer, Xine, VLC, Totem, RhythmBox, Amorak, Miro, etc.) Scaletempo plays audio and video faster or slower than the recorded speed without changing pitch (i.e. no chipmunk effect).
Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
(To pronounce, just say the letter: AAY WHY QUEUE.)
A collection of high-level models and utility code applicable to interactive applications.
e.g. Fixed/variable timestep timing, state machine, etc.
RUDL interfaces the Simple Directmedia Library to the Ruby language, giving it high speed graphics, sound, and input capabilities. Its model focuses on looking like other Ruby libraries, instead of directly mapping the SDL library to C-like Ruby calls.