Showing 2 open source projects for "memory usage"

View related business solutions
  • $300 Free Credits for Your Google Cloud Projects Icon
    $300 Free Credits for Your Google Cloud Projects

    Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.

    Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
    Start Free Trial
  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • 1
    fanplayer

    fanplayer

    A portable video player based on ffmpeg for windows and android

    ...The player directly interfaces with platform-specific rendering APIs like Direct3D and AudioTrack, enabling efficient audio and video output. It supports a wide range of media formats and streaming protocols while maintaining low CPU and memory usage compared to traditional FFmpeg players. The architecture emphasizes synchronization accuracy, ensuring smooth playback and stable audio-video alignment. fanplayer also includes advanced playback controls such as variable speed and frame stepping. Overall, it serves as both a functional player and a reference implementation for building efficient multimedia applications.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 2
    jpegant

    jpegant

    Embedded JPEG encoder

    Jpegant is a compact JPEG encoder for embedded applications. It is intended to be executed on small microcontrollers or microprocessors. High speed and small memory usage is its main concern. It implements a subset of JPEG standard. Now the code contains JPEG decoder so if you decided to use nonstandard transform or entropy coding in encoder you still will be able to decode bitstream (provided that you keep the decoder in sync of course). Release 1.1 source code and Windows executables are on the download page. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next
Auth0 Logo