Showing 14 open source projects for "direct rendering manager"

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  • 1
    miniaudio

    miniaudio

    Audio playback and capture library written in C,

    miniaudio is written in C with no dependencies except the standard library and should compile cleanly on all major compilers without the need to install any additional development packages. All major desktop and mobile platforms are supported. miniaudio gives you complete flexibility. With the low-level API, just initialize a connection to the device and send or receive raw audio data. The modular design of miniaudio allows you to use the low-level API without compromising your ability to...
    Downloads: 3 This Week
    Last Update:
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  • 2
    fanplayer

    fanplayer

    A portable video player based on ffmpeg for windows and android

    fanplayer is a lightweight, cross-platform video player built directly on top of FFmpeg, designed for Windows and Android environments. It is implemented in C with a focus on simplicity, performance, and minimal dependencies, avoiding external libraries such as SDL. The player directly interfaces with platform-specific rendering APIs like Direct3D and AudioTrack, enabling efficient audio and video output. It supports a wide range of media formats and streaming protocols while maintaining low...
    Downloads: 3 This Week
    Last Update:
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  • 3

    abcCairo

    Extend abcm2ps to support direct generation of PNG, SVG and PDF files

    abcCairo is a project to create a Cairo backend for abcm2ps, enabling it to generate output in the formats supported by the Cairo library; PNG, SVG and PDF. abcm2ps is a command line program written by Jean-François Moine which converts abc music notation to music sheet in PostScript or SVG format. It is an extension of Michael Methfessel's abc2ps. This project takes out the PostScript commands to generate various musical symbols and instead replaces them with Cairo function calls...
    Downloads: 0 This Week
    Last Update:
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  • 4
    GLava

    GLava

    GLava - OpenGL audio spectrum visualizer

    GLava is a real-time OpenGL audio spectrum visualizer for Linux desktops that renders directly onto your desktop background. Designed for users who enjoy live audio visualizations integrated with their environment, it supports shader-based effects and customization for creating stunning reactive visuals. GLava works with PulseAudio and ALSA and can be embedded seamlessly with tiling window managers or traditional desktop setups. Its configuration is flexible, allowing the community to design...
    Downloads: 0 This Week
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  • 5
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 2 This Week
    Last Update:
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  • 6
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 2 This Week
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  • 7
    Free and portable software for visualization and post-processing of results from Quantum Chemistry calculations. Oriented, but not limited, to satisfy the visualization needs from Lowdin [http://www.cucei.udg.mx/~robertof] and deMon2k.
    Downloads: 0 This Week
    Last Update:
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  • 8

    FixeEngine

    A 3D rendering / entity engine

    This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
    Downloads: 0 This Week
    Last Update:
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  • 9
    Togra is a high-level approach to 3D application scripting using Python and OpenGL. Rather than providing direct access to OpenGL calls, Togra allows users to script a call graph, then evaluates this call graph in C. This gives easy, fast 3D graphics.
    Downloads: 0 This Week
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  • 10
    Tartan is an OpenGL texture manager library written in C/C++. It handles loading textures from file, for example from tga and pcx, and making them available to OpenGL.
    Downloads: 0 This Week
    Last Update:
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  • 11
    GRender is a GTK+ frontend for the "Alias Maya" and "MentalRay for Maya" render. It handles render job queues without starting the Maya's interface, using all the power of the workstation. It is planned to make it a renderfarm manager for the 2.0.0
    Downloads: 0 This Week
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  • 12
    The direct rendering infrastructure (DRI) allows is a means of safely and efficiently accessing graphics hardware while still interacting with the X environment.
    Downloads: 1 This Week
    Last Update:
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  • 13
    This is a 3dfx gl driver project with direct gl software to hardware rendering within the driver, supporting voodoo1/rush/2/banshee/3/4/5 in 1 driver. It is intended to be a replacement for driver/gl combinations currently available.
    Downloads: 0 This Week
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  • 14
    A Free General 3D Graphics API for use in 3D Game/Visualization Projects. Fully C++ Class based API, support for OpenGL hardware acceleration and other optimization methods like Octrees. Cube Mapping, Multitexturing and more. Direct loading of (View3DS)
    Downloads: 0 This Week
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