Showing 172 open source projects for "jade code source"

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  • 1
    Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
    Downloads: 0 This Week
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  • 2
    (To pronounce, just say the letter: AAY WHY QUEUE.) A collection of high-level models and utility code applicable to interactive applications. e.g. Fixed/variable timestep timing, state machine, etc.
    Downloads: 0 This Week
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  • 3
    Flirt is an open source (BSD license) Flash runtime. It aims for portability, ease of use, and a complete SWF 6 implementation. Our goal is to provide a tool to allow developers to create GUIs in Flash and extend the actionscript runtime with native code
    Downloads: 0 This Week
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  • 4
    G-amp is a port for amp v0.7.6 (an MPEG 1/2 layer II,III audio decoder) on Win32. The original code is (c) Tomislav Uzelac. amp was used by a variety of well known players like Nitrane, the decoder used by Winamp.
    Downloads: 0 This Week
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  • 5
    Mythroku is an alternate mythtv (http://www.mythtv.org) frontend that runs on the Roku HD-1000 available from Rokulabs to provide cheap HDTV-capable output. It leverages and extends the code of the mvpmc project (on sourceforge) to achieve this.
    Downloads: 0 This Week
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  • 6
    libipod is a lightweight and fast library written in C for managing Apple iPods. The library includes bindings for C++ and Python, with other languages to be added. The code has very few dependencies, and can be cross-compiled for embedded solutions.
    Downloads: 0 This Week
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  • 7
    CANNOT - Coyote Annotation. This framework was developed in JAVA and its API's facilitates to the reuse of code and the sharing of information through to the architecture in layers and standard ISO MPEG-7 used for the Digital Video Content Annotations..
    Downloads: 0 This Week
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  • 8
    SDL_GLel is an OpenGL extension library for SDL. Its files are dymically generated from the OpenGL extension repository using a lex/yacc parser, in order to be up-to-date with new extensions.
    Downloads: 0 This Week
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  • 9
    A loose collection of source code and libraries for mining and recovering data from all manner of obscure file formats and media
    Downloads: 0 This Week
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  • 10
    MFFM MTC - a type II signal filter and C++ heirachy which controls and describes time code in two modes, INTEGER and DIGIT mode. INTEGER mode for math. manip. (+, -, *, /, etc.). DIGIT mode allows manip. of time digits (0:19:59 -> 0:20:09 click on tens)
    Downloads: 1 This Week
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  • 11
    GVCD - yet another frontend to mencoder. This one produces mpeg1/2 streams for use with vcdimager to create VCDs. The code is based on the script called encode2kvcd-improved.
    Downloads: 0 This Week
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  • 12
    The Bella Operating System aims to use currently available source code as a bootstrap to create a new "Media Operating System" primarily aimed at mid to upperlevel emebbed devices, such as Set Top Boxes and Pocket PCs.
    Downloads: 0 This Week
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  • 13
    To provide users with a customized rendering pipeline, right down to how the bounding code bounds. TRRT is about providing the rendering pipeline you want and need, whether you render at a professional or hobbyist level. Will be RenderMan compliant.
    Downloads: 0 This Week
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  • 14
    LibAX is a skeletal animation library designed for use with Unreal Tournament PSK/PSA and Doom 3 md5mesh/md5anim. Optimized for use with vertex shaders and OpenGL VBOs, supports external memory management, no platform-specific code.
    Downloads: 0 This Week
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  • 15
    cdg123 is the code name for the free CD+G project. It aims to create the needed tools for the playback and creation of CD+G content under the free GPL-2 license. First stage is to create a decoding library.
    Downloads: 0 This Week
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  • 16
    PENGL is a PENGEOM geometry viewer written in C using OpenGL. PENGEOM is the geometry description routine coming with Penelope (Monte Carlo code for simulation of electron, positron and photon transport).
    Downloads: 0 This Week
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  • 17
    A VNC Viewer working on IBM PC Compatible 8086 and above with a small memory requirement under FreeDOS or DOS compatibles operating systems. It is based on orignal vncviewer code for XWindows.
    Downloads: 0 This Week
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  • 18
    OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL. The CVS code moved to https://github.com/fcbarros/openglide.
    Downloads: 12 This Week
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  • 19
    dem2video is a hyperfast standalone console converter between Quake demos and video streams. It's based on Quake source code.
    Downloads: 3 This Week
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  • 20
    SoftGenLock provides software genlock and quad buffer page flipped stereo, without requiring specific hardware or graphics card driver source code.
    Downloads: 0 This Week
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  • 21
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
    Downloads: 0 This Week
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  • 22
    Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
    Downloads: 0 This Week
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  • 23
    SmashSuit is an application for PalmOS to control a wearable display embedded in a suit jacket. The project also includes a hardware description and code for the microcontrollers used, including code for interfacing a Siemens mobile phone.
    Downloads: 0 This Week
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  • 24
    The XonX project is used by developers of XFree86 for Darwin and Mac OS X to share and distribute code and information. All of the code developed is committed to the XFree86 Project's CVS server.
    Downloads: 2 This Week
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  • 25
    Juicebox is a design (code and hardware) for a small ATMEGA128 system which can be used for mp3 playback and general tasks. It includes MMC card and FAT filesystem support and is written for GNU tools.
    Downloads: 0 This Week
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