Showing 2 open source projects for "virtual channel"

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    Qualisys Unity SDK

    Qualisys Unity SDK

    Unity package for the C# (.NET) implementation for Qualisys Track

    Animating characters is straightforward with automatic mapping between Unity’s Mecanim human bones and QTM segments. Just add the skeleton script, set the actor name of the QTM skeleton and press play. Using a QTM rigid body to set the position and orientation of a GameObject is equally easy. Just add a script to the GameObject and set the name of the QTM rigid body. Get a real-time stream of motion capture data in Unity with minimal latency. This makes it possible to drive characters, rigid...
    Downloads: 0 This Week
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    Virtual Speech Mechanism System

    Virtual Speech Mechanism System

    Virtual Speech Mechanism System converts text to voice.

    Virtual Speech Mechanism System is .NET based application written in C#. It can convert text to speech either in interactive mode or take input from a TEXT file. It's output can either be directed to speakers or saved as WAV file that can be played with any audio player. Output wave can be selected to be of channel 1 or 2. It is 2 by default.
    Downloads: 0 This Week
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