Showing 33 open source projects for "fenix game development"

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    MetaSprite

    MetaSprite

    A fast, self-contained, highly customizable Aseprite-to-Unity importer

    MetaSprite is a Unity plugin that enables developers to import Aseprite's .ase files directly into Unity as Mecanim animation clips and controllers. It supports rich metadata, allowing for manipulation of colliders, transforms, and message sending within Aseprite, streamlining the workflow for 2D game development.
    Downloads: 0 This Week
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  • 2
    VividEngine2

    VividEngine2

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2. Rewrote from the ground up. Vivid Engine is a 3D engine, and several tools to facilitate the creation of apps and games for Windows and soon XBox One+. You can support development of Vivid3D Via patreon - https://www.patreon.com/vivid3d With the above, you can achieve both 2D and 3D games, with advanced rendering techniques with minimal fuss and set up required. All pixel shaders are already coded and a part of the engine. And of course, you can easily extend and add...
    Downloads: 0 This Week
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  • 3

    uflt

    OpenFlight (.flt) importer for the Unity game engine.

    An OpenFlight (.flt) importer for the Unity game engine.
    Downloads: 0 This Week
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  • 4
    VividEngine2OS

    VividEngine2OS

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2 is a open source 3D engine with full integrated OpenGL UI.
    Downloads: 0 This Week
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  • 5
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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    Downloads: 10 This Week
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  • 6
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 3 This Week
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  • 7
    Unity Cluster Package

    Unity Cluster Package

    Dragging and Dropping Components for Multi-projection Applications

    This component set for the Unity game engine facilitates the development of immersive and interactive multi-projection applications. The drag-and-drop components allow Unity applications to run on a commodity PC cluster with passive support for stereoscopy, perspective correction according to the user's viewpoint and access to special servers to provide device-independent features.
    Downloads: 0 This Week
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  • 8
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    ...Please use the TXnaGE from the \branches\monogame folder! The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development! Titanium Xna Game Engine is a Xna 3.1 based game engine written in c#. Complex scenes can be build in just few lines of code. The developer is free to combine TXna features and standard Xna techniques without any limitations. Please use the svn checkout or update feature to get the latest source and compile from source. ...
    Downloads: 0 This Week
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  • 9
    Platinum UPnP
    NOTE: Source code is now hosted on github at https://github.com/plutinosoft/Platinum. A cross-platform C++ library for discovering, controlling or implementing UPnP devices. Contains sample code for a UPnP AV Media Server, Media Renderer & Control Point. (Platinum is copyrighted by Plutinosoft, LLC. http://www.plutinosoft.com)
    Downloads: 2 This Week
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  • 10

    MaxDream

    A cross-platform game framework based on OpenGL and GObject.

    MaxDream is a cross-platform open source game(/simulation) framework based on OpenGL and GObject. MaxDream aims to be compatible with any game techniques, so you can use MaxDream, without changing your OpenGL methodology.
    Downloads: 0 This Week
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  • 11
    GameWizzard

    GameWizzard

    GameWizzard is a Sprite editor.

    https://www.youtube.com/watch?v=ztaAoPuQv8k When I started this project I wanted to create an user friendly editor that can be used by developers or non technical people. If it's not as friendly as I intended is because I didn't had any help or input from others. The flow of this editor is very simple: 1.Load an image, define the image modules(eg: legs, body, arms, heads, etc) 2.Create all the frames you need by adding modules into a frame(the modules can be scaled, rotated,...
    Downloads: 0 This Week
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  • 12
    Axiom 3D Engine
    Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
    Downloads: 0 This Week
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  • 13

    Investigo

    Investigo - DX9 Performance and Debugging Toolkit

    Investigo is a toolkit for DirectX9 performance analysis and debugging. For any DirectX9 application: view live performance graphs via the embedded HTTP server and capture performance metrics for offline analysis. Investigo is released under an MIT style licence. The first binary release is now up. An article on Investigo can be found on Code Project: http://www.codeproject.com/Articles/448756/Introducing-Investigo-Using-a-Proxy-DLL-and-embedd If you want to work on...
    Downloads: 0 This Week
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  • 14
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
    Downloads: 0 This Week
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  • 15
    Sweaty7Z
    WARNING: Project cancelled. No another version are coming in future. Sweaty7Z - Dynamic-Link Library written on Visual C#, allows .Net applications to work with zip archives. It's supports many archive types and based on 7-Zip open-source project.
    Downloads: 0 This Week
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  • 16
    Ironhouse (sandbox) is XNA 3D Engine for multipurpose activity with network support and physics. Build for test various objects
    Downloads: 0 This Week
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  • 17
    A XNA Game Development Project
    Downloads: 0 This Week
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  • 18
    a 3D game development framework base on Microsoft XNA. it contains game level editor, 3d model exporters and some other tools which is helpful to create a 3d interactive game^^ (Moved to CodePlex)
    Downloads: 0 This Week
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  • 19
    Clarity - Game Development Simplified
    Downloads: 0 This Week
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  • 20
    Onyx CE (Content Editor) is designed to be an extensible toolkit for creating content (scripts, maps, tilesets, and sprites) for 2D games. It intends to support the formats for the Game Creation Engines ika, Verge, and Sphere.
    Downloads: 0 This Week
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  • 21
    A client-server based framework for building 3d applications. Intended to be used for Virtual Reality.
    Downloads: 0 This Week
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  • 22
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 2 This Week
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  • 23
    C# Engine for Game Development
    Downloads: 0 This Week
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  • 24
    GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
    Downloads: 0 This Week
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  • 25
    MCDX is a free game development library that uses Managed DirectX. MCDX is written in C# and can be used with any .Net language for writing games on the Windows platform. Please visit the Project Home Page for news, forums and tutorials.
    Downloads: 0 This Week
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