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With un# you get rid of duplicates in your media file archive. You also can edit extended informations and standardize them throug regular expressions.
Didgets is a GPL-licensed object-based drawing framework. It is written in C# for the .NET framework. It is designed to illustrate and exploit the .NET framework.
A music jukebox written in C#. This project is now inactive due to a lack of time and interest on the part of the developers. The ID3 portion of this project has been moved into the ID3Sharp project, which may be more active.
Jukester is a web based interface for accesing all of your digital music colection. It currently supports ogg's and mp3's, and music is searchable by artist,album or song name.
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A sheet music composition tool (for guitar, piano, etc.) using MusicXML. Including conversions of many music notation formats (such as Tablature, PDF, abc, XML, MP3 and MIDI) to and from MusicXML.
ATOM3D.NET is a Realtime 3D Game Engine thats inded to support everything needed to create games. A3D.NET will support Graphics through OpenGL and DirectX, Sound, Network, Physics, GUI and more.
A3D.NET is a complete state of art game engine.
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
Aristotle is an active training simulation that is capable of dynamically and adaptively training any subject in any language using the learners own personality traits and learning modality. This project is currently being developed in PHP/MySQL.
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A multi-language IDE written entirely with C#.NET. My goals include giving developers a framework that will allow them to add new languages, provide diagramming services to support language modeling and visualization (eg UML Class Diagrams, etc).
A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
"planeworks" is a 2d graphics (and more) api written in C++ (with emphasis on platform independence) based on common 3d hardware (utilizing e.g. openGl). Currently the project is in a development phase.
MagicGearEditor3D is a full-featured terrain/out door scene editor for game developer, which can export scene data to other open source 3D engines such as OGRE.
This is a project to make VNC Viewer as a DirectShow Filter in Windows system. In this case, the VNC Viewer only can view the screen capture from server, but no mouse or keyboard support.
A .NET wrapper for OpenCV, a computer vision library. The wrapper is fully developed in C#, making the OpenCV library available to all the .NET based languages, like C#, VB.NET, managed C++, IronPython, F#, etc.