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MonoGLo is a Mono C# binding for Open GL (the famous 3D library).
With MonoGLo, you can write and run a stand alone 3D applications in C# with Mono using Open GL, GLU and glut calls.
Open-Source Massive Multiplayer Online Role-Playing Game engine. Server is semi-free, open for non-commercial use. Client is free software and the content is proprietary. Rehash from a 5-year-old project, active again since august 2007.
Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity.
Freshservice is an intuitive, AI-powered platform that helps IT, operations, and business teams deliver exceptional service without the usual complexity. Automate repetitive tasks, resolve issues faster, and provide seamless support across the organization. From managing incidents and assets to driving smarter decisions, Freshservice makes it easy to stay efficient and scale with confidence.
The VROnline project is universal 3D virtual reality engine for games with client/server architecture, free 3D camera, user configurable actions and AI scripts. It's based on C# and directX (now 9.0) technology. It can manage many data models(rpg,sims).
My Community Portal is a all in one internet portal that offers, forum, groups, chat, your own e-mail, search engine, internet directory, your own home page, poll's, dating services, buddy list, MP3 and file sharing, and many more.
Tools for music visualization interoperability; a stand-alone application and .NET components which run plugins based on any input. Supports (most) Winamp and (some) Windows Media Player plugins.
ATWRAP is a project to provide a .net compatable api for easy programming access of the TurtleBeach Audiotron Digital Media Player that will work with all .NET languages.
Update March 2014: If I can find my old Audiotron, I may update codebase from VB.Net to C#.
Twain.NET is a C# class library providing functionality for using TWAIN image capture functionality in Microsofts .NET Framework including ASP.NET.
This library enables you capturing images from any TWAIN compatible
device even in ASP.NET WebApplication
mbp reads mp3 files from a directory, sorts them, based on a supplied criteria, reads mp3 play time length and backpacks them by trying to fit as much playing time into each cd as possible, then copies/moves them to new directories it creates.
.NET media library manager. Catalogs your media files. id3 tag editor. Allows bulk update, editing and creation of meta tag information (id3v1 tags) and playlist creation.
A Map Server, Viewer & Editor partially implementing the W3 standards for GML & SVG with some extensions to aid in designing and maintaining the PSTN cable networks (and other networks) in city scale.
This program sits in your system tray and will allow you to change the selected playback device much more quickly than going through control panel. It will only work on systems who have installed .NET framework.
With un# you get rid of duplicates in your media file archive. You also can edit extended informations and standardize them throug regular expressions.
Didgets is a GPL-licensed object-based drawing framework. It is written in C# for the .NET framework. It is designed to illustrate and exploit the .NET framework.
A music jukebox written in C#. This project is now inactive due to a lack of time and interest on the part of the developers. The ID3 portion of this project has been moved into the ID3Sharp project, which may be more active.
Jukester is a web based interface for accesing all of your digital music colection. It currently supports ogg's and mp3's, and music is searchable by artist,album or song name.
A sheet music composition tool (for guitar, piano, etc.) using MusicXML. Including conversions of many music notation formats (such as Tablature, PDF, abc, XML, MP3 and MIDI) to and from MusicXML.
ATOM3D.NET is a Realtime 3D Game Engine thats inded to support everything needed to create games. A3D.NET will support Graphics through OpenGL and DirectX, Sound, Network, Physics, GUI and more.
A3D.NET is a complete state of art game engine.
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
Aristotle is an active training simulation that is capable of dynamically and adaptively training any subject in any language using the learners own personality traits and learning modality. This project is currently being developed in PHP/MySQL.