Showing 85 open source projects for "no code"

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  • 1
    A C# barcode rendering project. The release is a source code file that prints barcodes to any graphics object. Current version implements: UPCA, Code 128, and Interleaved 2of5. Barcodes can be rendered in various sizes and with or without text.
    Downloads: 0 This Week
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  • 2
    Fully customizable and configurable global illumination ray tracer written in C++. H-RT is a research project aimed at comparing popular and less popular light reflection models. You can obtain the source code of H-RayTracer at (Mercurial repository): https://bitbucket.org/bayger/hrt
    Downloads: 0 This Week
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  • 3
    Sort, filter and aggregate lists of business objects without all the boring code! This library provides a powerful "view" approach to data binding .NET objects to user interface controls.
    Downloads: 2 This Week
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  • 4
    A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
    Downloads: 2 This Week
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  • 5
    EQ2Speak is source code developed to turn a log file, being parsed into speech. Application was developed to allow EQ2 game players to listen to "TELLS" from the game and spoken through output devices.
    Downloads: 0 This Week
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  • 6
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
    Downloads: 0 This Week
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  • 7
    sukiNES is a NES emulator for the .NET Framework and written in 100% managed code with C# and Managed DirectX. With his module based system, you can write your own NES CPU or PPU. In resume, sukiNES takes you back in the '80 with lastest technologies.
    Downloads: 0 This Week
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  • 8
    RESTbot

    RESTbot

    RESTful transactions to interact with a bot in Second Life or OpenSim

    ...The software is extremely modular, and is designed to easily accept plugins that developers can write (in C#) to add more complex interaction between a web application and a Second Life® bot (a non-human-controlled avatar). *Note:* No Files for release; source code only (on the Code tab) The Wiki might be a bit weird to navigate, since it was imported from GitHub...
    Downloads: 0 This Week
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  • 9
    A multi-language IDE written entirely with C#.NET. My goals include giving developers a framework that will allow them to add new languages, provide diagramming services to support language modeling and visualization (eg UML Class Diagrams, etc).
    Downloads: 0 This Week
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  • 10
    A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
    Downloads: 0 This Week
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