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Large world game creation suite for the creation of Large world games. Includes all tools to create mmorpg games.[Clent/Servers Planned, Rainbow/Corona effects, Snow Accumulaton,Realistic Water, thru Shader Languages.] NOTE: Looking for C# Programmers fo
RESTful transactions to interact with a bot in Second Life or OpenSim
...The software is extremely modular, and is designed to easily accept plugins that developers can write (in C#) to add more complex interaction between a web application and a Second Life® bot (a non-human-controlled avatar).
*Note:* No Files for release; sourcecode only (on the Code tab)
The Wiki might be a bit weird to navigate, since it was imported from GitHub...
A multi-language IDE written entirely with C#.NET. My goals include giving developers a framework that will allow them to add new languages, provide diagramming services to support language modeling and visualization (eg UML Class Diagrams, etc).
A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.