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Multi-Language Wrapper Collection for the Irrlicht Engine
2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/).
It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
Detects DataMatrix barcodes in images and decodes them. Currently in C#, usable from any .net language, Mono Planned. Licensed the GPL Simple usage, unlimited fiddling possible. See the Wiki (English) for our Documentation
This software is able to search for a movie title and returns a list of subtitle download locations in different languages. Various features are added such as restricting the search query with a preferred language and a list of distributors.
CRCLIB is a small library of CRC calculations which can be used in other programs. Because CRC check is often used by binary communication protocols, it is made as simple as it can be, built into library so that it could be used regardless of language of application code. Written in plain C, built as dll and static library, and also contains C/C++ import header, C# wrapper and .NET project for MS SQL Server assembly. Supports CRC16 (including MODBUS) and CRC32.
This Windows application supports compilation of FX effect files and HLSL shader files using fxc command line compiler included in DirectX SDK. You can compile many files at time or one file with different settings.
Windows (WIN32) multimedia library for playing mp3, mp2, mp1, ogg, ac3, aac, flac, oga, wav and pcm files and streams. Supported language: C/C++, VC++.NET, VB.NET, C#.NET and Delphi
VKMusic Downloader - open source .NET software for searching and downloading music (mp3) from the internet(http://www.vkontakte.ru). Available in russian language only. Requires MS .NET Framework 2.0 or later.
This project offers a new tree viewer component implemented in C# .Net which uses Graphics2D features of .Net for drawing trees represented in XML language as well as those having .Net representation.
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The STLNormalSwitcher is a small program that allows you to view STL-files (Surface Tesselation Language) and invert the normal vectors, making them point the opposite way. It can also convert your STL-files from ASCII to Binary and vice versa.
Irrlicht .NET CP is a .NET wrapper of the famous Irrlicht rendering engine. It provides a full, entirely cross-platform 3d rendering engine working with any .NET language. Moreover it has an extensions library which adds a lot of features to the engine.
openPlex will be an high-scalable and module based entertainment engine. This engine will be written in C# and will use the abilities of a manages language environment such as the Microsoft .NET Framework.
atman is a develop platform for game or some industrial application, it run on windows and linux both, can use c++,python,c#,openGL,DirectX as program language
VTK.NET Example is a collection of example for the Visualization Toolkit (VTK - http://www.kitware.com). It demonstrate, the basic visualisation algorithm in .NET 2.0 platform and C# programming language.
Punt is a Open Source multi-language desktop application that allows the user to view the terrain of any world in 3D. Using open standards Punt can make use of data from the Internet combined with local data in common GIS-compatible formats.
MCDX is a free game development library that uses Managed DirectX. MCDX is written in C# and can be used with any .Net language for writing games on the Windows platform.
Please visit the Project Home Page for news, forums and tutorials.
Programming language: C#
Libraries: Mono and .Net 2.0
Supported OS platforms: Any UNIX Mono enabled (ex Linux and FreeBsd) and Windows
Problem to be solved: Music update for personal audio and mp3 players
Data format used: MP3, WMA, OGG, VQF, XML
3DProS is a programming tool. It helps people create 3D animations, design custom 3D controls and solve lots of graphic problems easily, just by drag and drop. Besides a built-in language called MathScript, it also supports Free Pascal and MinGW C++
SolidFuel is a set of tools for game developers. It is cross-platform, cross-language, and cross-toolkit. The cornerstones of the SolidFuel platform are scenegraph-based graphics, which are a powerful way to organize your game scenes, and an event syste
A multi-language IDE written entirely with C#.NET. My goals include giving developers a framework that will allow them to add new languages, provide diagramming services to support language modeling and visualization (eg UML Class Diagrams, etc).