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Leadwerks Arena is an open source first-person/third-person arena game for online play between players. It is a community created tech demo for the Leadwerks Engine 2.1 and showcase of Phoenix.Framework.
Pelagia is a framework for multimedia applications that allows to connect seperate steps of processing localy or over a network transparent for the application. No assumption is made on the used media types so all formats can be used.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
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A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
Networix is a Open Source Framework programmed in c# to allow users to script in lua, c# and GLSL in a OpenGL Environment using an object based interface.
ScienceNET is a open source library written in C# which aims to provide a self contained clean .NET framework for neural networks, genetic algorithms, optimization, image processing and for other domains of a computational science.
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QSDCHub is the first hubsoftware (hubsoft) for QSDC, intended to bridge with NMDC and allow users to communicate with eachother regardless of whether they use NMDC-Only or QSDC-NMDC Clients.
Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build.
Also includes accessory tools for managing builds and ports of your game product.
hostingstar.com.au's opensourcesoftware.
To be used primarily for dotnetnuke modules, a cross platform backup system, .net (dotnet) user controls, 3d plugins and many other bits and pieces.
A modern 3D App framework using OpenCL to render via raytracing
Uses OpenTK/OpenCL/Cloo to render the 3D scene, allowing such features as RayTraced Shadows and Reflections - Includes AssImp integration to allow importing of many 3d file formats.
Requires Windows 10/Visual Studio 2017 and a OpenCL compatible GPU.
The MONARI project intend to became a reference implementation of the french project MONA (www.mona-fr.net) of multimedia platform (MediaCenter).
The project will try to maintain some backward compatibility with the Meedio and MeediOS HTPC software.
System Support for the free GBPVR HTPC software (www.gbpvr.com)
The System Support Service will control the HTPC Power State and LCD Front Displays. The Plugin will provide usefull System Information.
The goal of this project is to enable World of Warcraft Machinima Creators to create more customized movies, by removing limitions using a Machinima Server and a Machinima GUI Add-on. THIS IS NOT A WOW SERVER EMULATOR.