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The VROnline project is universal 3D virtual reality engine for games with client/server architecture, free 3D camera, user configurable actions and AI scripts. It's based on C# and directX (now 9.0) technology. It can manage many data models(rpg,sims).
ATWRAP is a project to provide a .net compatable api for easy programming access of the TurtleBeach Audiotron Digital Media Player that will work with all .NET languages.
Update March 2014: If I can find my old Audiotron, I may update codebase from VB.Net to C#.
A music jukebox written in C#. This project is now inactive due to a lack of time and interest on the part of the developers. The ID3 portion of this project has been moved into the ID3Sharp project, which may be more active.
ATOM3D.NET is a Realtime 3D Game Engine thats inded to support everything needed to create games. A3D.NET will support Graphics through OpenGL and DirectX, Sound, Network, Physics, GUI and more.
A3D.NET is a complete state of art game engine.
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Aristotle is an active training simulation that is capable of dynamically and adaptively training any subject in any language using the learners own personality traits and learning modality. This project is currently being developed in PHP/MySQL.
The JellyFish12000 is an advanced lifeform from the future, visiting earth for the annual BurningMan festival. JF12k is built on a full-size Dodge van chassis, with custom hardware, software, a high power sound system, and over 7000 addressable lights.
A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
A multi-language IDE written entirely with C#.NET. My goals include giving developers a framework that will allow them to add new languages, provide diagramming services to support language modeling and visualization (eg UML Class Diagrams, etc).
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The MONARI project intend to became a reference implementation of the french project MONA (www.mona-fr.net) of multimedia platform (MediaCenter).
The project will try to maintain some backward compatibility with the Meedio and MeediOS HTPC software.
An exploration into the techniques of procedural content generation. The aim of the project is to generate a 3D realistic looking bathroom from procedurally generated content.
"planeworks" is a 2d graphics (and more) api written in C++ (with emphasis on platform independence) based on common 3d hardware (utilizing e.g. openGl). Currently the project is in a development phase.
RESTful transactions to interact with a bot in Second Life or OpenSim
RESTBot is a C# webserver that uses RESTful transactions to interact with a bot in Second Life or OpenSimulator. This bot (or a collection of bots) is started through a REST command and can be stopped the same way. The software is extremely modular, and is designed to easily accept plugins that developers can write (in C#) to add more complex interaction between a web application and a Second Life® bot (a non-human-controlled avatar).
*Note:* No Files for release; source code only (on the...
This project is an all in one UPnP server and adapter for the Xbox and Xbox 360. This project is to address the lack of compatibility for Xbox and Xbox 360 in other solutions.
This is a project to make VNC Viewer as a DirectShow Filter in Windows system. In this case, the VNC Viewer only can view the screen capture from server, but no mouse or keyboard support.
C#/Win32 project for capturing images from a webcam or other video input device for home-grown security applications. Will support capture of images from multiple cameras and update local and remote files with the latest imagery.
In our plans to develop scientific, three-dimensional model of the cosmos, with its stars, planets, nebula,etc.
According to him, you can move, to walk between different solar system, planets and stars seen
A c# library for easy manipulation and fusion of sensor streams, with an GUI front end enabling fast composition of new streams out of existing accessible sensor streams.
An on-going project that is still under development.