Showing 47 open source projects for "visual code studio"

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  • 1
    Open3D

    Open3D

    A modern library for 3D data processing

    ...Open3D was developed from a clean slate with a small and carefully considered set of dependencies. It can be set up on different platforms and compiled from source with minimal effort. The code is clean, consistently styled, and maintained via a clear code review mechanism. Open3D has been used in a number of published research projects and is actively deployed in the cloud. We welcome contributions from the open-source community. GCC 5.X and later on Linux. XCode 10+ and later on OS X 10.14+. Visual Studio 2019 and later on Windows.
    Downloads: 15 This Week
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  • 2
    OpenXR SDK

    OpenXR SDK

    Generated headers and sources for OpenXR loader

    OpenXR is a royalty-free, open standard that provides high-performance access to Augmented Reality (AR) and Virtual Reality (VR), collectively known as XR, platforms and devices. This repository contains OpenXR headers, as well as source code and build scripts for the OpenXR loader. It contains all generated source files and headers pre-generated for minimum dependencies. The OpenXR 1.0 specification is free for anyone to download, review and comment. Without a cross-platform standard, VR...
    Downloads: 26 This Week
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  • 3
    vengi

    vengi

    Free and open source voxel art tools - editor, thumbnailer and format

    This is a collection of voxel tools. It includes a voxel editor with animation support and loading/saving into a lot of voxel volume formats. There are other tools e.g. a thumbnail for your file manager and a command line tool to convert or modify between several voxel formats. Use a voxel editor or to convert your voxel models into an obj or ply file. If you came here as a developer, make sure to check out the dependencies and set up your development environment. The build scripts are...
    Downloads: 2 This Week
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  • 4
    Wicked Engine

    Wicked Engine

    3D engine with modern graphics

    ...Use this as a C++ framework for your graphics projects, a standalone 3D editor, LUA scripting or just for learning. To build Wicked Engine for Windows (10 or later), use the latest version of Visual Studio and the provided WickedEngine.sln solution file. By simply pressing F5, the Editor application will be built. There are other example projects that you can build as well within the solution. If you want to develop a C++ application that uses Wicked Engine, you can build the WickedEngine static library project for the appropriate platform, such as WickedEngine_Windows, and link against it. ...
    Downloads: 1 This Week
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  • 5
    Olive Video Editor

    Olive Video Editor

    Free open-source non-linear video editor

    ...It's a complete rewrite from the ground up designed around cutting-edge features to help you make the best videos possible. Olive 0.2 provides powerful and flexible node-based compositing. Node editing is a form of visual programming that gives you full control over how Olive renders your video. Rather than a "fixed" pipeline where one effect occurs after the other, nodes allow you to connect anything to anything else allowing a ton of flexibility for creating effects. You'll be able to create virtually any effect without writing a single line of code (or waiting for us to implement it for you). ...
    Downloads: 81 This Week
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  • 6
    Linux Studio Plugins Project

    Linux Studio Plugins Project

    Linux Studio Plugins Project

    LSP (Linux Studio Plugins) is a collection of open-source plugins currently compatible with LADSPA, LV2 and LinuxVST formats. Standalone plugins for JACK are provided since version 1.0.8. Experimental support of ARMv7 added since version 1.1.4 Experimental support of AArch64 added since version 1.1.9 Decomposition of modules and new UI introduced in 1.2.0 Added CLAP support in 1.2.5 Added VST3 support in 1.2.15 The basic idea is to fill the lack of good and useful plugins under the...
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    Downloads: 48 This Week
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  • 7
    HARFANG 3D engine

    HARFANG 3D engine

    HARFANG 3D source code public repository

    HARFANG 3D builds real-time 3D tools for industry professionals. Its software suite is tailored to developers, designers and engineers aiming to efficiently and seamlessly develop, implement & deploy 3D solutions (HMI, VR/AR, simulation, interactive 3D), regardless of development language or platform constraints. HARFANG Studio is the ideal 3D editor for creating real-time scenes & animations that match your design vision. It can manage the entire 3D graphics production workflow in a simple...
    Downloads: 1 This Week
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  • 8
    Bonzomatic

    Bonzomatic

    Live shader coding tool and Shader Showdown workhorse

    Bonzomatic is a live shader coding tool widely used in shader coding competitions and live performances. It provides a platform for writing and visualizing shaders in real-time, enabling artists and developers to create captivating visual effects on the fly. Bonzomatic supports various shading languages and platforms, making it a versatile tool for both learning and showcasing shader programming skills.
    Downloads: 3 This Week
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  • 9
    UE Viewer

    UE Viewer

    Viewer and exporter for Unreal Engine 1-4 assets

    ...Please note that the "official" project's name is "UE Viewer", and a short unofficial name of the project is "model" (it was left from the older name "Unreal MODEL viewer"). UE Viewer is a viewer for visual resources of games made with Unreal engine. Currently, all engine versions (from 1 to 4) are supported. We are using our own build system to compile UE Viewer. You may find a Perl script in Tools/genmake. This script generates makefiles from some human-friendly project format. After that you may build generated makefile using 'nmake' for Visual Studio or 'make' for gcc.
    Downloads: 114 This Week
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  • 10

    Vanga

    Compiler-like generic data scraper and GUI automation tool.

    A Java-based visual compiler for GUI recognition and automation. The screens are described in an XML file which contains the definitions of lexemes and the tokens that comprise them. Upon a successful match of a screen, user-defined code is executed. Within the scope of this code, the user is capable of extracting data from the screen, interpreting it, and driving the GUI accordingly.
    Downloads: 3 This Week
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  • 11
    Speech Recognition in English & Polish

    Speech Recognition in English & Polish

    Speech recognition software for English & Polish languages

    Software for speech recognition in English & Polish languages. Basic versions of SkryBot: 1. SkryBot Home Speech (English Language) - https://sourceforge.net/projects/skrybotdomowy/files/ReleasesEnglish/InstalatorSkryBotHomeSpeechDemo-2.6.9.18117.exe/download 2. SkryBot DoMowy (Polish Language) - https://sourceforge.net/projects/skrybotdomowy/files/ReleasesPolish/InstalatorSkryBotDoMowyDemo-2.4.9.18117.exe/download More...
    Downloads: 2 This Week
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  • 12
    SVR is free and open source software for renaming videos and subtitles Features: Group renaming (deleting, inserting, serialization, replacing and case), Drag n Drop file (supported video files avi, mp4, mkv, wmv, and supported subtitles files are txt, sub, srt), Renaming by video file name, or by Subtitle file name, Cross platform application, it works on Windows, Linux, Unix, Mac OS, Renaming large number of files Multilingual (thanks to Yuri Bongiorno) English Italian (thanks to Yuri Bongiorno) Serbian Hungarian (thanks to Csernai Árpád) French (thanks to Soopa) Turkish (thanks to Gökhan Atış ) NOTE: For version 0.6.0 and newer please install Visual Studio Redistributable (x86) you can find it on https://visualstudio.microsoft.com/downloads/ under 'Other tools and Frameworks' From version 0.5.1 please install Visual Studio 2015 Redistributable (x86)
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    Downloads: 22 This Week
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  • 13
    LibPSVR

    LibPSVR

    C library for Morpheus (Playstation VR)

    ...You will need to unload kernel modules manually. Requires the latest libusb to be installed. To compile, use the solution in the LibPSVR folder. The solution file is for Visual Studio 2017. To use PSVR with this, you must install WinUSB or libusb drivers for the PS VR Sensors and PS VR Control, Interfaces 4 and 5 respectively. You can use zadiag, which is referenced with libusb, to install the drivers.
    Downloads: 0 This Week
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  • 14
    Sol-R

    Sol-R

    Open-source CUDA/OpenCL speed of light ray-tracer

    Sol-R is a CUDA/OpenCL-based real-time ray-tracer compatible with Oculus Rift DK1, Kinect, Razor Hydra and Leap Motion devices. Sol-R was written as a hobby project in order to understand and learn more about CUDA and OpenCL. Most of the code was written at night and during weekends, meaning that it's probably not the best quality ever. The idea was to produce a Ray-Tracer that has its own "personality". Most of the code does not rely on any literature about ray-tracing, but more on a naive...
    Downloads: 0 This Week
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  • 15
    Subtitle Adjuster

    Subtitle Adjuster

    Adjusts the timing of subtitle files (handles *.srt and *.sub formats)

    ...Check out the wiki here on SourceForge for more info! If you like Subtitle Adjuster, please leave a review! For Windows 10 / Missing MSVCR110.dll problem: Download and install both x86 and x64 Visual C++ Redistributable Packages for Visual Studio 2012 https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads#section-4
    Downloads: 22 This Week
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  • 16
    HVVR

    HVVR

    Hierarchical visibility for VR and real time rendering of effects

    ...It implements a hybrid CPU/GPU raycaster, suited for real-time rendering of effects such as lens distortion. By default, raycaster.vcxproj is configured to build all .cu files to the compute_61,sm_61 target. If your GPU needs a different code-gen target, you can change this in the raycaster project properties. Some installations of the CUDA SDK and Visual Studio integration appear to have broken build dependency tracking. If you're seeing behavior after code modification that looks like stale code from header files referenced in .cu files, try cleaning the solution and building from scratch (or install a newer CUDA Toolkit).
    Downloads: 0 This Week
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  • 17
    Irrlicht Lime

    Irrlicht Lime

    .NET wrapper for the Irrlicht Engine

    ...It wraps most of API available in native library, easily allowing you to use 2D/3D graphics in your app, written in C#, VB.NET or other .NET language. Currently Lime is being develop under Visual Studio 2010 with .NET Framework 4.0. It includes bunch of examples and IntelliSense documentation. Lime is not a distinct "engine", it is a wrapper with almost the same architecture witch native Irrlicht Engine has. You do not need to download/compile Irrlicht Engine, wrapper already has it and ready to be used straight from the box.
    Downloads: 1 This Week
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  • 18
    EtiC Galaxy simulation

    EtiC Galaxy simulation

    Galaxy extraterrestrial life simulation

    ...EtiC is based on OpenGL / GLFW 3.2, runs on MSWindows 7 and MacOsX. Source code in C++, was developped using the Dev-C++ IDE and XCode.
    Downloads: 7 This Week
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  • 19
    CoRoPa stands for Computational Rough Paths. The aim of CoRoPa is to provide a software framework for various ideas related to Rough Path Theory, including rough differential equations and the digital description of serial data streams.
    Downloads: 0 This Week
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  • 20
    Guetzli

    Guetzli

    Perceptual JPEG encoder

    Guetzli is a JPEG encoder that aims for excellent compression density at high visual quality. Guetzli-generated images are typically 20-30% smaller than images of equivalent quality generated by libjpeg. Guetzli generates only sequential (nonprogressive) JPEGs due to faster decompression speeds they offer. Get a copy of the source code, either by cloning this repository, or by downloading an archive and unpacking it.
    Downloads: 1 This Week
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  • 21

    MFNode

    Media Foundation : Audio/Video Source, Transform and Sink.

    The aim of this project is to explore MediaFoundation API. It provides some ways on how to use it. This project is just experimental, and you can see it as an extension to the MediaFoundation samples. You will find : - audio/video player (win32) - custom media session - sequencer source - audio/video capture - screen capture - kinect V1 capture - wave audio mixer - http streaming (winsock) - jpeg encoding (Gdiplus) - dxva2 technologie - cuda decoding - directX9 renderer and...
    Downloads: 1 This Week
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  • 22

    Geometrical Simulator

    Virtual Simulator for Dynamical Systems

    Geometrical Simulator is basically a graphical user interface to visualize geometrically the evolution of abstract dynamical systems of particles along the virtual time.
    Downloads: 0 This Week
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  • 23

    ProjectSpace(ESIEE)

    A 3D application in which you can move around in space

    This project comes with a Visual Studio solution
    Downloads: 0 This Week
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  • 24

    mesh_viewer_v2

    A simple mesh editor

    This project comes with a Visual Studio solution
    Downloads: 0 This Week
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  • 25

    Cairo Solution for Visual Studio 2012

    Solution and project files for compiling pixman/cairo with VS2012

    Solution and project files for compiling pixman/cairo with Visual Studio 2012 without the need of msys, cygwin or mozilla build tools. Only the pixman/cairo source is needed. The projects compile pixman/cairo into static libraries without additional dependencies, but are easy to modify if you need PDF, SVG or PNG support (in which case you will have to supply libpng and zlib.) No source files from the original projects are included, but will work as-is if you follow the instructions in the readme file. ...
    Downloads: 0 This Week
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