Showing 8 open source projects for "terrain editor"

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  • 1
    Wicked Engine

    Wicked Engine

    3D engine with modern graphics

    Wicked Engine is an open-source 3D engine with modern graphics. Use this as a C++ framework for your graphics projects, a standalone 3D editor, LUA scripting or just for learning. To build Wicked Engine for Windows (10 or later), use the latest version of Visual Studio and the provided WickedEngine.sln solution file. By simply pressing F5, the Editor application will be built. There are other example projects that you can build as well within the solution. If you want to develop a C++...
    Downloads: 2 This Week
    Last Update:
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  • 2
    TerraForge3D

    TerraForge3D

    Cross Platform Professional Procedural Terrain Generation & Texturing

    TerraForge3D is an advanced procedural terrain generation tool that allows users to create stunning, customizable landscapes using an intuitive node-based interface. Built in C++ with Vulkan, ImGui, and ImGuiNodeEditor, TerraForge3D supports real-time editing and visualization of terrain, water, and environmental effects. It’s ideal for game developers, VFX artists, and simulation creators who want full control over terrain features without relying on pre-built assets. The software also...
    Downloads: 4 This Week
    Last Update:
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  • 3
    TerraForge3D

    TerraForge3D

    3D Procedural Modelling and Procedural Texturing Tool in OpenGL/C++

    What can this do? Generte 3D Terrain Procedrally Export Terrain mesh as OBJ You can write and test your own shaders An Inbuilt IDE for shaders Test under different lighting A 3D viewer A Node based as well as Layer based workflow Save the project(custom .terr3d files) Hieght map visualizer in node editor Wireframe mode Custom Lighiting Customizable Geometry Shaders included in rendering pipeline Skyboxes Multithreded Mesh Generation Expected Goals for Version 3 Add a lot more Nodes Export to heightmaps(both PNG and also custom format) Node based procedural texture editing Custom Skyboxes Completely usable 3D procedural modelling and texturing pipeline Fix as many bugs I can find Things that may be added Wren scripting to add custom algotrithms Procedural grass and foliage Fix more bugs!
    Downloads: 20 This Week
    Last Update:
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  • 4
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
    Last Update:
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  • 5
    Interactive 3D terrain editor NOTE: This project has moved to GitHub. https://github.com/boocz3ch/editor3d
    Downloads: 0 This Week
    Last Update:
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  • 6
    A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.
    Downloads: 0 This Week
    Last Update:
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  • 7
    MicroTerra is a terrain generator and editor, all terrains can be imported in several 3D programs (terragen, lightwave, ac3d,.....). MicroTerra is for both Windows and Linux.
    Downloads: 0 This Week
    Last Update:
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  • 8
    MagicGearEditor3D is a full-featured terrain/out door scene editor for game developer, which can export scene data to other open source 3D engines such as OGRE.
    Downloads: 0 This Week
    Last Update:
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