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Vivid Engine 2 is an open source 3D Engine coded using C# and C++.
Vivid Engine 2. Rewrote from the ground up.
Vivid Engine is a 3D engine, and several tools to facilitate the creation of apps and games for Windows and soon XBox One+.
You can support development of Vivid3D Via patreon - https://www.patreon.com/vivid3d
With the above, you can achieve both 2D and 3D games, with advanced rendering techniques with minimal fuss and set up required. All pixel shaders are already coded and a part of the engine. And of course, you can easily extend and add...
A complete (server and client, UDP and TCP transport), easy to use OSC (OpenSound-Control) library, featuring OO (C++) design, platform independence, type-safety, exception-handling and documentation (doxygen). Example clients and servers.
The Mimas Toolkit is a C++ real-time computer vision library. Algorithms include edge/corner-detection, object recognition/tracking, LSI-filters, segmentation, array-operators, convolution etc. OO wrappers for LAPACK, libxine, V4L, FFTW are provided.
The sane++ project aims to provide an object-oriented (OO) wrapper around the SANE API, for frontend as well as backend implementers, and demonstrate its feasibility/functionality with several sample programs.
SDL OO is an object oriented access to the SDL (Simple DirectMedia Layer), SDL_image, SDL_mixer, SDL_net, SDL_ttf, ... written in C++. It supports 2D/3D windows and is optimized for game/GUI development.
3DControls is a framework entirely in 3D (OpenGL) where every control has been rethought to use the advantage of a third dimension to bring a better interactivity.
This GUI engine is an OO C++ library, with events, basic controls.
Sydengine3D is an other 3D game engine. It\\\'s realized in a research and discover aims. It \\\'s trying to follow the OO programming with C++ and OpenGL(tm) library for the 3D graphic side, OpenIL for the image manipulation and the FMOD libary for soun
The OpenGL Object-Orientated Windowing Environment provides a C++ OO basis from which to develop OpenGL projects, giving you all the usual widgets (buttons etc) and a windowing framework. Good for cross-platform development.
Zodius is a fast 2d vector graphics library. It intends to support Flash and SVG type paths including all filling and stroking types. The OO interface is very easy to use and requires little knowledge about graphics.
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