GLSL shader prototyping tool based on Eclipse IDE.
...Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API.
To install Synthclipse one can download prepacked Eclipse with Synthclipse feature (see "Files" section above) or update an existing Eclipse using the following Update Site: https://kamil-kolaczynski.github.io/synthclipse/update/
Prepacked version has one advantage: it has nice console logs coloring since it shipped with Grep Console plugin ( https://marketplace.eclipse.org/content/grep-console ) that is configured specially for Synthclipse logs.
Naam Tamilar RTMP Server
This project updated as open source for future use of Naam Tamilar Political Party. To contribute to the party and in some case if there is any possibilities if i cannot support them for long term. I thought of sharing this source code so in future it may be helpful for the community and party in which other software developers can help them to upgrade.
This source is forked from - https://github.com/arut/nginx-rtmp-module and modified with multiple broadcast...
SCS is a smart car simulator.
It build a virtual envirement according to the rules of the National University "The Freescale Cup" Smart Car Racing.
SCS simulate the track and the car.
SCS is based on ODE and OpenGL.
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Create new Opengl trorials use C++ language and SDL, SFML, GLEW, GLU libraries.
Web site tutorials:
https://sourceforge.net/apps/trac/opengltutorials/wiki
Horde3D is a small 3D rendering and animation engine. It is written in an effort to create a graphics engine that offers the visual effects expected in next-generation games while at the same time being as lightweight and conceptually clean as possible.
Further development has moved to https://github.com/horde3d/Horde3D
where you're also able to download new releases.
Xaver is a software platform base on C++ language for develop graphics applications such as games, simulations, image processing and various other. Environment is based on a modular architecture and object-design. Wrap the OpenGL function for high-level programming.
Canorus is the next generation music score editor. It is the official successor of NoteEdit. It uses Qt4, has scripting capibilities and uses modern development standards like eclipse, patterns and test units as base.
LARMcess is that "Linux Augmented Reality 3d Marker" . We will developing 3D Marker based on 2D Barcode(QR Code) on android OS. we can get the content's information from 2D barcode using android phone and display the content's 3D object and annou
The 3D game development studio based on the Eclipse platform featuring modelling, non-linear animation of characters, scripting and deployment support.
"planeworks" is a 2d graphics (and more) api written in C++ (with emphasis on platform independence) based on common 3d hardware (utilizing e.g. openGl). Currently the project is in a development phase.
The project will integrate viable aspects of the semantic web technologies
for use with advanced Semantic SQLCLI based XML DBMS. The purpose of this
project is develop a GUI Application for a Suite of ECM Services.