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OpenReality will be a 3D Engine Library for development of Games, Virtual Reality and 3D Visualization applications. It will be very intuitive, and strongly object oriented. Of course, performance will have a great weight on the project´s decisions.
CamIt is a Windows command line tool for continuously capturing a window (or the entire desktop) and saving the video stream as a WMF (Windows Media Format) file. Optionally, sound is also recorded and stored in the WMF file.
Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
software for pocketPC 2002 phone edition devices like the o2 xda or t-mobile\'s mda.
the first two applications are the xda skin chooser and an application to write sms (short messages) with one hand, both originally written by designlab
GTEngine was started by members of the Game Tutorials web site, www.gametutorials.com, to bring together the various talents and levels of knowledge in the creation of a 3D game engine, and to foster our continued learning in a specific project.
A 3D hardware shader language, which is really open source and
replaces CG,CGFX,HLSL and similar tools, is cross platform and truly
vendor independent.
The plan is that "xINSTALL" will become the Xbox homebrew scene's free and opensource universial/standard installation & configuration wizard. The wizard should be easy to use for newbies and advanced users of Xbox homebrew software.
Another Ray-Tracing Program. Full impementation from scratch of this well-known algorithm using C++. Thanks to OOP, the code is very simple and not really optimized. I would like it to be a learning basis for the ones interested in ray-tracing.
(Historical) PyAcad makes Python available as a scripting language to AutoCAD/IntelliCAD.
A builtin module "ads" allows to access and control most aspects of AutoCAD/IntelliCAD from Python programs.
Korale aims to be an opensource alternative to the popular "Sibelius" sheet music notation software. It will be written portably and flexibly, and will use as intuitive an interface as we can design.
Questo software serve per disegnare mappe per MUD o giochi di ruolo, o qualsiasi ambiente in cui vengano utilizzate mappe simboliche. Nato come editor di mappe per il MUD \"The Gate\", verrŕ ora reso utilizzabile in diversi ambienti.
A cross-platform, API independent GUI. Designed to be easy to integrate with an existing engine or exist as a stand-alone package. Very complete set of low and high level controls.
SmashSuit is an application for PalmOS to control a wearable display embedded in a suit jacket. The project also includes a hardware description and code for the microcontrollers used, including code for interfacing a Siemens mobile phone.
TV software package for viewing TV, Teletext (TTX), Electronic Programme Guide (EPG), recording movies and hearing radio with BT8x8 based TV cards on the Windows plattform.