Qaquarelle is the opensource Qt4-based graphical editor, whose goal is to provide the native way of painting with emulated traditional instruments, including the full support of tablet input and OpenGL-based processing in GPU.
The RadioMixer is a C++ witten Software with a GUI designed in QT. It is designed to play multible MP3/OGG-Vorbis files and mixes them together in realtime. It is designed to be the central Software in Live Radio production which Supports JACKd.
Current development of the new QT4 version has moved to GitHub.
Find us at https://github.com/jan-lugfl/RadioMixer
CHAMP Animation Making Program, as its name suggests, aims to be a usable animation program primarily for GNU/Linux. It's currently being developed only by me (Thomas Clark), and is being written in C++. At the moment, CHAMP is not finished.
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Pencil is a cross-platform open-source 2D animation software. Its first aim is to make traditional animations (cel, cartoons, etc). It features bitmap and vector drawing tools, layers, cameras. Animations made with Pencil can be exported as QuickTime.
Quantum Mechanical Toolkit And 3D Viewer for C++. Allows Data Visualisation via Images, Surfaces and Volume plots using OpenGL, as well as rapid development Quantum Mechanical Simulations. Uses the Blitz++, VTK Visualisation and Qt Libraries.
TranZris is an exciting on-going personal development of the game Tetris with a new theme and mode of play. The basis for TranZris is to blend one's personal music collection with the game of Tetris, making for a new and addictive way to play.
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Casandra is a real time 3D engine written in C++. It currently supports an OpenGL implementation, and it compiles under Windows and Linux OS's. It's still under development, and the future releases will include more features, like a D3D implementat
SteGUI is a graphical front-end to Steghide. It lets users view the images and play the sounds that Steghide allows as cover files, and command the program all with one tool. It also embeds a simple text editor to manage text payload files.
Panorama is a framework for 3D graphics production. This will include
modeling, rendering, animating, post-processing, etc. Animation is not currently supported, but will be added soon. It is officially part of the GNU project.
VizStack is a framework to run GPU-enabled applications. You may set up tiled displays, and run popular applications on them. VizStack can convert nodes into a shared remote visualization farm. Individual GPUs can be allocated to users too.
With miao3d you can train a specific Gaussian Markov Random Field (GMRF) that then can be used to estimate a depthmap ("3D"), given an image ("2D").
A GUI allows inspection of the image + depthmap.
WONDER is a software suite for using Wave Field Synthesis and Binaural Synthesis. It's primary platform is Linux, but it can be used under OSX too. Documentation is available at: http://swonder.wiki.sourceforge.net
PyramidWorkshop is an image-compression System based upon the scientific work of John Robinson (inventor of BTPC) about image-compression with adaptive linear predictors and is in average more efficient than PNG/JPEG2000.
The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
...is an interactive sampler backend (GPLv3), plays ogg-vorbis-samples to sound
device, sample rate conversion, channel abstraction, controlled via stdin/out,
on demand decompression, easy understandable source. Targets: *nix and win32
via cygwin.
This is a media (audio and video) player based on Qt and Phonon, supporting collections, internet services integration and much more. The project is in a very early state. As this is a school project we can not accept new developers at the moment.