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The Mimas Toolkit is a C++ real-time computer vision library. Algorithms include edge/corner-detection, object recognition/tracking, LSI-filters, segmentation, array-operators, convolution etc. OO wrappers for LAPACK, libxine, V4L, FFTW are provided.
DVTimeEye is an extension for Microsoft Windows Explorer which allows you view DV-AVI video clip(NTSC/PAL) meta date code easily from Windows Explorer.
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RoboRealm Extensions are plugins to the RoboRealm application that allow you to extend RoboRealm in whatever way you need. RoboRealm is a powerful computer vision based application for use in machine vision, image analysis, and image processing systems.
Ocelot3D is a 3D Engine based on DirectX9. It uses direct3D features and it's full integrable with d3d code. You can also extend the engine thanks to the virtual hineritance structure
ReadBarC reads barcodes using a Symbian OS cellphone with a integrated digital camera. Point the camera at a barcode, click capture, and the barcode is displayed on the screen. The code is also saved in the clipboard so it can be used by other programs.
The webcam computer vision (WCCV) project focuses on computer vision algorithms and systems that follow the web cam paradigm: cheap, robust and efficient. The project comprises designs, patterns, code, tutorials and examples.
blurc - Bluetooth Remote Control Control your Linux computer with a Mobile Device running J2ME and BT. blurc is splited in two parts: blurcc, the blurc client, running on the mobile device; blurcd, the blurc daemon running on the linux computer.
The open virtuality engine (OpenVE) project addresses the design and implementation of modular virtuality systems (e.g. games, visualization systems, etc.). It comprises designs, patterns, code, tutorials and examples.
VirtuAL3101 provides a series of tools to develop effects using the AL3101 DSP from Alesis. It includes an assembler/disassembler, a simulator, an application generator with its graphical interface and various effects.
It software decodes EAN-13 bar code picture by image processing. And a GUI is ship together with it, which can take picture from web camera. So the only thing you need to recognise barcode apart you computer is a webcam.
Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
This project contains several tools for testing MIDI drivers and devices in the Mac OS X (Darwin) MIDIServer environment. It may also function as sample code for accessing MIDI services on Mac OS X.
...Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies:
_ C++11
_ wxWidgets 2.9 (will be 3.0 when it will be released)
_ openGL
_ pluma framework (a fixed version located on bitbucket)
The design of the actual C++ code-base primarily targets clean sourcecode and high modularity of sourcecode, to allow easy reuse of the code and fast learning for people who might join the effort.
Current development is located on https://bitbucket.org/bmorel/autorealm . Howerver, older repositories are still here in case someone would like to consult them, and to allow easy access to algorithms they might contain.
A mini 3D computer graphics C++ cross-platform library (LGPL). Providing the minimum set of 3D objects: vector, point, transformation matrix, and quaternion. Suitable for students who are learning 3D concepts, or 3D gurus who like to build a scene-graph.
Sh is a predecessor to the RapidMind Multi-core Development Platform, a metaprogramming language for programmable GPUs. It is the result of research at the University of Waterloo Computer Graphics Lab.
A C++ library of high level motion analysis/computer vision functions, coupled with GUIs that allow easy configuration and use. Current development focuses on color tracking, multiple camera calibration and triangulation, and 3D tracking algorithms.
SiRCo let's you fully control your linux desktop from a infra red remote control.
It's intended for users requiring a lightweight media center like app for their everyday use desktop computer. Create your own menu our use a default gnome menu.
(To pronounce, just say the letter: AAY WHY QUEUE.)
A collection of high-level models and utility code applicable to interactive applications.
e.g. Fixed/variable timestep timing, state machine, etc.
G-amp is a port for amp v0.7.6 (an MPEG 1/2 layer II,III audio decoder) on Win32.
The original code is (c) Tomislav Uzelac. amp was used by a variety of well known players like Nitrane, the decoder used by Winamp.