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SDL OO is an object oriented access to the SDL (Simple DirectMedia Layer), SDL_image, SDL_mixer, SDL_net, SDL_ttf, ... written in C++. It supports 2D/3D windows and is optimized for game/GUI development.
MATHLIB3D: MATHLIB3D is a Vector/Matrix/Quaternion/Plane/Polynomial C++/Java library targeting either precision or fast mathematical operations executed on vectors, matrices and quaternions.
ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
PP3 creates celestial charts. It generates resolution independent sky maps of very high graphical quality. They can be used for example as illustrations in books or on web pages. Databases are included but you may use own data if you wish.
The goal of this project is to design and write comercial quality software and aplications with fully respect to free software (like in "free speach"). The software designed by us will target various fields: from scientific applications to multimedia an
A framework for creating java GUI application by defining GML(Graphics Markup Language) only drag and drop GUI component in CS3 software. After define GML this software can generate source code automatically comply with the framework(View,Modal,Controlle
Set of Java classes that makes possible to use the GFL-SDK imaging library, provided by www.xnview.com. The methods implemented are the same as the functions available from the GFL-SDK library and allows you to read and manipulate over 360 image formats.
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Space Invaders OpenGL is a 2D/3D clone of Space Invaders developed with the OpenGL API. The host language is C/C++, and the OS platform Windows. For Windows Vista/Seven, the program must be "Run as administrator". I'll do a fix if I have time. Thanks.
Openmark will be a Open Source benchmark that will have 32/64 bit options for video rendering tests on X11 as well as HD speed, FSB, etc benchmarks. Also many tools like: temp monitor, speed control, etc.
knockoff (KO) is a 3D action game written in C++ useing OpenGL. The basic aim is to knock your opponents off floating platforms any way you can (hence the name). Its a cartoon style game with Cell shading and lots of other fun features - check it out!
The 3D game development studio based on the Eclipse platform featuring modelling, non-linear animation of characters, scripting and deployment support.
The ion engine is a portable 3D graphics engine for C++. It completely abstracts the underlying API (both OpenGL and Direct3D are supported). Programmable hardware is fully supported.
A set of games and other applications for the Hoppolek platform, a research project aimed at giving gravely handicapped children a possibility to move and play, while also helping to strengthen their bone structure and normalize their muscle tonus.
(A WebWorm Crashed my website!! :( )BlueWalk is a small software for Symbian, it is the first automatic system for personal communication, that allows to communicate with the people around you. It will give you a new way of using phone.
Glogo is a software project to develop a crossplatform, standards compliant 3D desktop GUI and multiuser networking environment. If you're familliar with William Gibson's Neuromancer or Neal Stephenson's Snow Crash, then you get it. Coders needed!
Multisetup is a networking application server that provides a multiple os, thin (multimedia) client based, legacy device friendly environment for home networks. Its an alternative to single OS networks and XP Media Center.