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This project is based on pygame which has the power to simplify graphical output in some cases.
Additionally it includes methods for user input, some collision detection, sound and file access supporting ominous structures.
However this project is very limited and has more or less just been an educating experience for myself.
Thanks
This lib was produced while I was programming an other program/game. I was tired of pygame's bad system of handling playlists and the management of music in general. With this lib I want to create an layer that allows you to interact with the music, how you would expect it.
Currently featuring:
-Playlist
-Normal pausing and resuming (played time isn’t lost when new song is loaded)
-Automatic recognition of songs and adding them to a separate list
A cross-platform aplication to explore online free maps (OpenStreetMap). Build with python and pygame, full immersive environnement. Actually only source code, require pygame.
pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
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includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
couchpytato is a multimedia-jukebox application written in Python/pygame(SDL) with ability of playing nearly all audiofiles through pygame, pySonic or gstreamer and launching external applications. couchpytato is made for TV-Screens and not-so-powerful P
AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".
A collection of code for games using python.
Mostly code for use with games made with pygame, and/or pyopengl. Allthough some of it can be used outside
This is a program for in-car use. Its designed in python using pygame. The main goal is to have an easy to navigate program while having it look good. The features will include mp3/divx/mpeg/dvd and other media files.
PyFile is a Pygame (Python+SDL) based file manager/browser which provides the usual functions expected by such a tool in a graphically intensive way instead of a usual boring and simple GUI. PyFile is also highly customizable!
sForzando is a set of extensions for the PyGame library (www.pygame.org) for the Python programming language. sForzando makes available easy-to-use classes for game event scripting, graphic animations and layering.