chatbot chung is a keywords based probabilities algorythm simple entertainment chatbot with 3D talking openGL avatars written in freebasic. Can import aiml simple question/answer or question/random/answers or single star/ multi srai data saved from "AIML_chung" open source application . Online html5 javascript version with 44 languages multilingual auto detection available on the website (source included in the zip file). SORT gentext text generation algorythm option added (desktop version) .
Tool to add furigana and in-line translation to Japanese subtitles
easyjasub (http://easyjasub.sf.net) is a tool to assist in understanding Japanese subtitles those who have a little knowledge of Japanese language, for language learning. It allows you to get subtitles with furigana and in-line translation, in several formats suitable for both video rendering and self-study
Timing for the Japanese subtitles is used, the secondary subtitles may be repeated into multiple lines.
The synchronization of input text subtitles is very important to properly...
Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal
...Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
A text-based subtitles editor that supports basic operations as well as more advanced ones, aiming to become an improved version of Subtitle Workshop for every platform supported by KDE.
NOTE: project development is now happening on GitHub (https://github.com/maxrd2/subtitlecomposer)
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Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
Exposes OpenAL functionality via c# in an object oriented way. The end result will be a framework that allows developers to create audio solutions in .NET and Mono languages for various uses, such as 3D audio in games, audio players/recorders, etc.
GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
To provide basic text-to-speech capability on as many platforms and for as many spoken
languages as possible by formant synthesis from an International Phonetic Alphabet
representation.