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Partita is a sound synthesis software based on ZynAddSubFX. Apart an entirely redesigned GUI it offers new functionalities: extended MIDI control and higher degree of abstraction for managing instruments (sounds) creation.
Front-end (GUI) for ExifTool to quickly add/edit tags for scanned films.
You can edit exif tags for many image file simultinuously in table.
That dramaticaly improves and simplified the process.
Automated Living is a concept goal, to have your htpc, calendar, mobile phone, partable audio and day planner electronically ascend to a higher level of interoperability.
Create non-periodic tiling of the plane by projecting high-dimension integer lattice onto a plane.
Ported to Java from Objective-C, with very minor modifications. Uses AWT for the UI.
Ray Watch is a cross-platform Ray Tracer written entirely in C++. Currently, the project supports basic primitives and all the finer stuff like reflection, refraction, specularity and soft shadows.
libdjvu is a DjVu Viewer for Hanlin V3 written in C. It has infinite levels of zoom in/out, window panning around the page, asynchronous page readahead, multicolumn mode and many other features.
PS_View is a PostScript and PDF previewer. It is multiplatform (Windows, Linux and Mac OS X), GUI program based on the Ghostscript engine. Key features include huge magnification, fast viewing of large documents, exact measuring, and restart.
GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
This is the engine code to the GUI project MacTagger. Once complete, MacTagger will incorporate this code into it's own shell, but this project is a BSD command-line app of MacTagger. No Windows version will be made available.
Audio Video Streaming Proxy is a multiplexing proxy server that handles multiple requests for identical stream by diverting a properly formatted version of an already established live stream to each individual requester.
Blood Frontier was a single-player and multi-player first-person shooter game, built as a total conversion of Cube Engine 2 (Sauerbraten). The project has been discontinued. Details at http://www.bloodfrontier.com.