399 projects for "code source ping" with 2 filters applied:

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  • 1
    GNU/Gallery - Sharing the source code and pictures with this advanced gallery. It is designed with customization in mind, not only you can make a lot of sub-folders, but the people that post in the gallery can be given different permissions!
    Downloads: 0 This Week
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  • 2
    Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as Ray Tracing. The programming language is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn ray tracing.
    Downloads: 0 This Week
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  • 3
    Note - This Project is dead. Tho code created here was could not be used successfully. But the idea behind this project is not dead. There exists a successor project which sincerely is not yet ready for public. Contact bihrm@sf.net for more information.
    Downloads: 0 This Week
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  • 4
    A Perl script that uses ImageMagick's "convert" to make thumbnails for images contained in a directory (recursively). It then generates HTML (or PHP) code for e/a image file and a Menu that links all images. Usefull for CD photo albums and for Websites
    Downloads: 0 This Week
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  • 5
    Publish pictures from your digital camera to the web with this easy to use wizard-style Java application. Automatically resize your images and produce a set of HTML pages including index pages with thumbnails, and detailed caption pages for each photo.
    Downloads: 0 This Week
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  • 6
    OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL. The CVS code moved to https://github.com/fcbarros/openglide.
    Downloads: 12 This Week
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  • 7
    A set of Python scripts, for use with Blender that will export to Java XML, which can be decoded with the standard java.beans.XMLDecoder class. [No longer writes source code; this is a better solution.]
    Downloads: 1 This Week
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  • 8
    Texco - the textualizer collection - is a program which converts files in binary format (typically images, sounds, 3d models, etc) to a textual description which is easy for a human to read, or to a computer to parse. Very old code (2003, 2004 or so?)
    Downloads: 0 This Week
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  • 9
    SoftGenLock provides software genlock and quad buffer page flipped stereo, without requiring specific hardware or graphics card driver source code.
    Downloads: 0 This Week
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  • 10
    dem2video is a hyperfast standalone console converter between Quake demos and video streams. It's based on Quake source code.
    Downloads: 0 This Week
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  • 11
    A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.
    Downloads: 0 This Week
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  • 12
    IrrLichtRPG is a 3d walk-around game engine being developed with RPG-style play in mind. It is an ENGINE and not an actual game project, meaning it focuses on features and core code that can be used for individual game projects.
    Downloads: 0 This Week
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  • 13
    http://chuck.cs.princeton.edu/ --- ChucK is a new programming language for real-time audio synthesis, composition, and performance. It supports concurrency, powerful/precise control over time, and the ability to add, remove, and modify code, on-the-fly.
    Downloads: 0 This Week
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  • 14
    Keso is a tracker interface to the powerful software synth Csound. With Keso, anyone can create Csound source files without writing a single line of code.
    Downloads: 0 This Week
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  • 15
    PanaChart is a PHP class for online charts creation using PHP and the GD image manipulation library. It makes it easy to plot several types of charts with less then 10 lines of code. It is suited for any scientific or business web application.
    Downloads: 0 This Week
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  • 16
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
    Downloads: 0 This Week
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  • 17
    A collection of code for games using python. Mostly code for use with games made with pygame, and/or pyopengl. Allthough some of it can be used outside
    Downloads: 0 This Week
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  • 18
    AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
    Downloads: 0 This Week
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  • 19
    It's a tools generating some graphics interfaces for applications in Java language. It's to gain a lot of time while building some windows. The Swings classes are very difficult to use! (especially the Layouts) We describe the windows content in XML!
    Downloads: 0 This Week
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  • 20
    AutoRIB. A program to process Renderman RIB code, to adjust it and to allow the automatic generation of shadow and environment maps.
    Downloads: 0 This Week
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  • 21
    Java source code to read/write the Tiger/Hasbro VideoNow Video CDs (VNCD)
    Downloads: 0 This Week
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  • 22
    Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
    Downloads: 0 This Week
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  • 23
    Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
    Downloads: 0 This Week
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  • 24
    Another Ray-Tracing Program. Full impementation from scratch of this well-known algorithm using C++. Thanks to OOP, the code is very simple and not really optimized. I would like it to be a learning basis for the ones interested in ray-tracing.
    Downloads: 1 This Week
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  • 25
    Small KDE utility to display and select characters in the available fonts. Fonts are selectable by name and unicode code page.
    Downloads: 0 This Week
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