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Converter of various scalable font formats (most notably TTF) and of the bitmapped BDF
format into PostScript Type 1 fonts and metrics (.pfa, .pfb, .afm).
EBML, or Extensible Binary Meta-Language, is a simple XML like binary language for describing data in structured style. EBML was originally designed for use in the Matroska project, but the developers saw that EBML was very flexible and extensible.
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Open Source Application for databasing your Music Collection(s). iChoons will utilize other open source products such as MySQL, Apache Webserver and PHP as well as Python / wxPython and SQL Lite. We will also be including tools written in Python for Win3
Epulse is a signal generator that can produce pulses, sine, triangular and rectangular waves with an unlimited level of modulations. It can be used in electronics to create test signals, or to make simple audio effects.
The purpose of SDL_Merlin\\\'s project is creating a framework for graphical applications with the SDL\\\'s portability. SDLmerlin cares about positioning, z-order, messages dispatching and inputs so the programmer that use SDLmerlin can focus about app
SolidFuel is a set of tools for game developers. It is cross-platform, cross-language, and cross-toolkit. The cornerstones of the SolidFuel platform are scenegraph-based graphics, which are a powerful way to organize your game scenes, and an event syste
Fontboy is a font viewer for BeOS. Fontboy let you browse your installed fonts and gives you a detailed view on each font including the complete unicode character set.
This is the free Developer Edition of BeOS 5 PE with updated drivers & Software. The Developers are the most important people we needed for the success of BeOS and later OpenBeOS.
CyberVRML97 for C++ is a development library of VRML97/2.0 applications. Using the library, you can read and write the VRML files, set and get the scene graph information, draw the geometries, run the behaviors easily.
The goal of this project is to develop an open-source implementation of
the management application (and drivers if necessary) for Creative NOMAD
MP3 player (the first, parallel port model).
GSL is aimed at providing a tool for rapid graphical programming. GSL is an object-oriented script language with graphical support. Its goal is to provide an easy way to specify worlds and at the same time enable the coding of behaviours of those worlds.
Media Sequencer for BeOS. Based on a MIDI Sequencer developed by Talin, MeV is currently being updated to run on BeOS R5. The long term goal is to completely separate the sequencer framework & engine from the handling of specific media types.
A Free General 3D Graphics API for use in 3D Game/Visualization Projects. Fully C++ Class based API, support for OpenGL hardware acceleration and other optimization methods like Octrees. Cube Mapping, Multitexturing and more. Direct loading of (View3DS)
Cortex acts as a graphical frontend to the BeOS Media Roster. If you are a software developer working with media nodes, Cortex provides you with a basic test platform.
dtop is a Haiku OS application that captures your desktop with or without the mouse pointer and uploads it to a server if a change is detected.
This allows a web server to serve up a site with embedded code that gives you "ghettostreaming" of your Haiku desktop.