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With the Spritesheet Cutter (also called Map Editor or Level Editor) you can cut/share/export/move/name single or multiple sprites using drag & drop. There is a copy mode so maps can be created. Sprites are numbered left to right/top to bottom or randomly. Sprites can be added to a sheet and saved as a whole. An animation preview is included. Spritesheet Cutter cannot create GIFs, but there are better solutions.
Color selections can be converted to transparency.
With this library is possible to use sprites (with animation, z-sorting, pixel perfect collisions) and tile maps (normal or isometric) using hardware acceleration provided by OpenGL.