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Conway's Game of Life is generalized to a continuous domain. OpenGL and GLSL shaders are used for real-time 2D and 3D graphics. Time stepping is done via a real to complex FFT based convolution operation. There are also two deliberately simple test implementations in FreeBasic and Matlab. A 2D version on a sphere shows that it is really not dependent on the underlying grid.
Using something I've made? http://www.arrall.com Please, consider contributing in some way to any app I'm working on.
(this is a very old project)
Place, spin, chase, and warp around photos in a 3D setting. Screen saver. Visual organizer. Study tool.