Showing 32 open source projects for "graphics library"

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  • 1
    LineSpec (Demos)

    LineSpec (Demos)

    Demo apps for LineSpec audio recording / FFT library

    Demo apps for LineSpec. More example videos: https://vimeo.com/linespec Main goal of this project are keeping the demo applications up to date, fixing bugs and occasionally add new demo applications. The demo applications can be used as regular program, as well as a screen saver. Just rename accordingly (.exe -> .scr).
    Downloads: 0 This Week
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  • 2
    libjpeg-turbo

    libjpeg-turbo

    SIMD-accelerated libjpeg-compatible JPEG codec library

    libjpeg-turbo is a JPEG image codec that uses SIMD instructions (MMX, SSE2, NEON, AltiVec) to accelerate baseline JPEG compression and decompression on x86, x86-64, ARM, and PowerPC systems. On such systems, libjpeg-turbo is generally 2-6x as fast as libjpeg, all else being equal. On other types of systems, libjpeg-turbo can still outperform libjpeg by a significant amount, by virtue of its highly-optimized Huffman coding routines. In many cases, the performance of libjpeg-turbo rivals...
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    5.0 out of 5 stars 16 Reviews
    Downloads: 36,914 This Week
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  • 3
    Aleph One is a highly sophisticated program for generating fractals. Some major features are: A built-in expression generator, 32-bit colouring schemes for the fractals, multi-threaded and multi-server rendering! WOW! And lots, lots more... The source code has moved to GitLab: https://gitlab.com/jmmcg/alephone
    Downloads: 0 This Week
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  • 4
    Zorro's Tools for Atari/GEM
    Collection of tools for Atari/GEM platform. You can find more information on the project page.
    5.0 out of 5 stars 2 Reviews
    Downloads: 0 This Week
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  • 5
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    4.9 out of 5 stars 8 Reviews
    Downloads: 4 This Week
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  • 6
    libmng -THE reference library for reading, displaying, writing and examining Multiple-Image Network Graphics. MNG is the animation extension to the popular PNG image-format.
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    Downloads: 978 This Week
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  • 7
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
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  • 8
    Glide is a library for using 3dfx hardware. This project will be the public repository for Glide.
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    Downloads: 30 This Week
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  • 9
    EStereo is a computer vision C++ library for real-time disparity estimation. It computes dense stereo matching from 2 or 3 images as well as 3D scene reconstruction. The library also comes with a GUI-based application (StereoPlus).
    Downloads: 0 This Week
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  • 10
    GImageView is a GTK+ based image viewer which supports tabbed browsing, thumbnail table views, directory tree views and drag and drop. It also support movies using the Xine library and MPlayer, and supports images in compressed archive formats.
    1.0 out of 5 stars 1 Review
    Downloads: 0 This Week
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  • 11
    3D engine with enhanced graphic software renderer programmed in Free Pascal. See the secret graphic power of Multicore-CPU...
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
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  • 12
    A set of functions, macros and classes to handle platform specific features in a platform independent way.
    Downloads: 0 This Week
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  • 13
    A raster graphics library for TCL, with a modular framework for loading 32bit RGBA buffers (ie from an image file), compositing them and saving them or displaying them. TTF font rendering and basic primitives are also supported.
    Downloads: 0 This Week
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  • 14
    With Ingo Wald's permission, XFRT has been created to provide a free (LGPL), high-performance library that is application source-compatible with the OpenRT api .
    Downloads: 0 This Week
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  • 15
    Omorphia is a graphic, multimedia and gaming library containing Delphi and Freepascal components to simplify multimedia based apllication development on W9xNT and Unix platforms including support for various graphic and sound interfaces and libraries.
    Downloads: 0 This Week
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  • 16
    This library is meant for high performance calculations for science or 3D games/rasterizers using SIMD instructions of x86 processors to allow an unparalleled level of optimization. This takes advantage of MMX, 3DNow!, 3DNow!+/MMX+, & SSE/SSE2/SSE3/SSSE3
    5.0 out of 5 stars 3 Reviews
    Downloads: 0 This Week
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  • 17
    x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
    Downloads: 0 This Week
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  • 18
    Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
    Downloads: 0 This Week
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  • 19
    An OpenGL Framework to build graphic effects and demos. The framework is designed to be able to handle effects as plugins and to script interactions between the plugins with some XML scripts. Porting to Linux and MacOS hasn't been done yet.
    Downloads: 0 This Week
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  • 20
    GFX lib is a small C library for developing graphic applications targeted at the great MSX computer. Features include VDP and VRAM acess, 3D polygonal graphics, Sprites, PSG manipulation, Joystick input, and many example source codes + documentation.
    Downloads: 1 This Week
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  • 21
    SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
    Downloads: 1 This Week
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  • 22
    swShader was the precursor to TransGaming's SwiftShader software 3D rasterizer. It is no longer available from SourceForge. Please see http://www.transgaming.com/products/swiftshader/ for additional info.
    Downloads: 2 This Week
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  • 23
    OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL. The CVS code moved to https://github.com/fcbarros/openglide.
    5.0 out of 5 stars 1 Review
    Downloads: 11 This Week
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  • 24
    Graph.h is a graphics library for ModeX graphics in TurboC. ModeX is a 320x240 screen mode with 256 indexed colors out of 262,000. There are four graphics pages available. Must use in TurboC and in DOS. main.exe demonstrates graph.h's abilities.
    Downloads: 0 This Week
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  • 25
    SoftVP provide a software implementation/emulation of OpenGL vertex programs.
    Downloads: 0 This Week
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