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Build Agents and Models on One Platform
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
ezTV connects to your QuakeWorld server to allow people to spectate game in MVD broadcasting. It has an internal web server allowing the display or currently connected servers with maps and players details.
Gens2 is a software-only 3D engine for Win32 platform using DirectX. It features real-time lighting and ray-traced shadowing (per-pixel and per-vertex),basic physics engine (collision detection, gravity and jumping),3DStudioMAX ASE format support(limited
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
HDCellRT Produced an interactive ray tracer for use on the Sony Playstation 3's Cell processor. It can output to the high definition frame buffer on the PS3. Most of the project is written in assembly for the Cell's SPUs. Project not polished, but done
Glame is targeted to be the GIMP for audio processing. Glame supports non destructive multitrack editing, recording and mixing; realtime effects using native or LADSPA plugins; OSS, ALSA or SGI audio and WAV, Mp3 and Ogg file formats.
Lepix is a simple painting program for 8-bit Atari computers (XL/XE series in particular).
It's main task is to allow graphicians use advanced graphic modes with a uniform interface.
Providing Windows(TM) ports of opensource & free software. A repository for development, multimedia and internet tools distributed under free and opensource licenses.
The Nexus Operating System is a planned, realtime multimedia operating system compliant with POSIX standards. Nexus is intended not to become the next fad; it is the OS all developers can develop for without losing market standing in other OS's.
Dynics is an operating system for the 64-bit IBM-compatible PC, focussing on services for dedicated audio and MIDI processing. Dynics turns the PC into a powerfull and stable studio component. This is one step towards the DSC: Dynics Studio Computer.
Vivia is a video editing program for Linux and Windows. It provides extremely easy editing of clips and transitions in real-time, along with multi-camera support for editing scenes that were recorded by more than one camera simultaneously.
EL is an opensource initiative specially targeted to the hobbyist game developer. Game projects and a smaller framework based basically on well known tools such as Allegro, DirectX and OpenGL. Online examples should be included also. [Inactive]
dvd2xbox is a DVD/CD-R to hdd copy program for the xbox which supports the formats UDF/ISO9660/CDDA (Audio 2 Ogg ripping with freecddb naming, dvd ripping with libdvdread). It provides a simple all at once copy mode and a win commander style disc browser
The Quasar DV Codec (libdv) is a software decoder for DV format video, as defined by the IEC 61834 and SMPTE 314M standards. DV is the encoding format used by consumer-grade digital camcorders.
x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
This library is meant for high performance calculations for science or 3D games/rasterizers using SIMD instructions of x86 processors to allow an unparalleled level of optimization. This takes advantage of MMX, 3DNow!, 3DNow!+/MMX+, & SSE/SSE2/SSE3/SSSE3
This project is working on an open source implementation of the OpenGL ES 2.x API. Note: This project is currently on hold until release of the new fixed function pipeline implementation.
VirtuAL3101 provides a series of tools to develop effects using the AL3101 DSP from Alesis. It includes an assembler/disassembler, a simulator, an application generator with its graphical interface and various effects.
Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc