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Replacement firmware for the Neo Car Jukebox or Neo35. Originally forked from Rockbox by SSI America and released for the betterment of the Neo community. It is written for the SH-1 processor in standard c with c++ style comments compiled with gcc.
Optimized H.264 baseline codec for PC and TI DSP DM6437.SFIPExe is TI DSP DM6437 based video/audio/command/sensor interface for IP address activities controlling. Information available at: http://www.smallfishdev.com. "SFIPExe" Video availabe in YouTub
Designed for the Sony Playstation 2, Argon, allows you to play multimedia files like XVID, DivX, and MP3. It is based off of the Simple Media Player (SMS) and offers an interface similar to that of the Playstation 3/PSP.
A raster graphics library for TCL, with a modular framework for loading 32bit RGBA buffers (ie from an image file), compositing them and saving them or displaying them. TTF font rendering and basic primitives are also supported.
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Real-time collision detection library for physical simulations in virtual environments. Includes support for self colliding objects as needed for simulation of textiles and clothes.
C3A is a cross platform format for animated 3D geometry.
Compact, fast, low bandwidth, and compatible with all current hardware/firmware; DirectX, OpenGL, XBox, PS2, 360, PS3, PSP, Wii, & DS.
With Ingo Wald's permission, XFRT has been created to provide a free (LGPL), high-performance library that is application source-compatible with the OpenRT api .
Omorphia is a graphic, multimedia and gaming library containing Delphi and Freepascal components to simplify multimedia based apllication development on W9xNT and Unix platforms including support for various graphic and sound interfaces and libraries.
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ezTV connects to your QuakeWorld server to allow people to spectate game in MVD broadcasting. It has an internal web server allowing the display or currently connected servers with maps and players details.
Glame is targeted to be the GIMP for audio processing. Glame supports non destructive multitrack editing, recording and mixing; realtime effects using native or LADSPA plugins; OSS, ALSA or SGI audio and WAV, Mp3 and Ogg file formats.
Providing Windows(TM) ports of open source & free software. A repository for development, multimedia and internet tools distributed under free and open source licenses.
The Nexus Operating System is a planned, realtime multimedia operating system compliant with POSIX standards. Nexus is intended not to become the next fad; it is the OS all developers can develop for without losing market standing in other OS's.
Dynics is an operating system for the 64-bit IBM-compatible PC, focussing on services for dedicated audio and MIDI processing. Dynics turns the PC into a powerfull and stable studio component. This is one step towards the DSC: Dynics Studio Computer.
Vivia is a video editing program for Linux and Windows. It provides extremely easy editing of clips and transitions in real-time, along with multi-camera support for editing scenes that were recorded by more than one camera simultaneously.
dvd2xbox is a DVD/CD-R to hdd copy program for the xbox which supports the formats UDF/ISO9660/CDDA (Audio 2 Ogg ripping with freecddb naming, dvd ripping with libdvdread). It provides a simple all at once copy mode and a win commander style disc browser
EL is an opensource initiative specially targeted to the hobbyist game developer. Game projects and a smaller framework based basically on well known tools such as Allegro, DirectX and OpenGL. Online examples should be included also. [Inactive]
The Quasar DV Codec (libdv) is a software decoder for DV format video, as defined by the IEC 61834 and SMPTE 314M standards. DV is the encoding format used by consumer-grade digital camcorders.
This library is meant for high performance calculations for science or 3D games/rasterizers using SIMD instructions of x86 processors to allow an unparalleled level of optimization. This takes advantage of MMX, 3DNow!, 3DNow!+/MMX+, & SSE/SSE2/SSE3/SSSE3
x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE