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NextLevel is a Swift camera system designed for easy integration, customized media capture, and image streaming in iOS. Integration can optionally leverage AVFoundation or ARKit. ARKit and the True Depth Camera software features are enabled with the inclusion of the Swift compiler flag USE_ARKIT and USE_TRUE_DEPTH respectively. Apple will reject apps that link against ARKit or the True Depth Camera API and do not use them. If you use Cocoapods, you can include -D USE_ARKIT or -D...
This is an unofficial Google Cardboard Unity SDK, implemented from new Google Cardboard open source project. This project is released, it is production-ready now. OpenGL ES 3.0 and Metal(iOS) and Vulkan(Android) Support (as well as OpenGL ES 2.0). Ability to set cardboard profile in script. Switch between vr and no-vr mode (magic window).
You can easily add awesome animated context menu to your app
You can easily add an awesome animated context menu to your app. You are welcome to see the sample of the project for a fully operating sample in the Example folder. To customize menu items side positions you can specify a 'menuItemsSide' property. When it is set to 'Right' the first cell will be opened from right to left and the selected cell will be closed and vice versa and when it set to 'Left' the first cell will be opened from left to right and the selected cell will be closed vice versa. ...