Showing 8 open source projects for "time code"

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  • 1
    R.swift

    R.swift

    Autocompleted resources like images, fonts & segues in Swift projects

    Get strong typed, autocompleted resources like images, fonts and segues in Swift projects. It makes your code that uses resources to be fully typed, less casting and guessing what a method will return. Compile time checked, no more incorrect strings that make your app crash at runtime. Autocompleted, never have to guess that image name again. For autocompleted images, and compiletime checked images. After installing R.swift into your project you can use the R-struct to access resources. ...
    Downloads: 7 This Week
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  • 2
    AudioKit

    AudioKit

    Swift audio synthesis, processing, & analysis platform

    ...For this reason we have extensive tests that are run whenever changes are made to any AudioKit code repository. We accept and encourage Github sponsorship of the people who spend a lot of time supporting AudioKit. We want to inspire the next generation of audio app developers and we do that by highlighting AudioKit-powered apps and by creating our own apps under the "AudioKit Pro" brand including the world's most downloaded synth "AudioKit Synth One" and a host of other AudioKit Pro apps.
    Downloads: 0 This Week
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  • 3
    EnCodec

    EnCodec

    State-of-the-art deep learning based audio codec

    ...It employs a convolutional encoder–decoder architecture trained with perceptual loss functions that optimize for human auditory quality rather than raw waveform distance. The model can operate in real time and supports variable bandwidths, bitrates, and multi-band audio. Encodec has applications in speech and music compression, generative modeling, and efficient data transmission for communication systems. The repository includes pretrained checkpoints, PyTorch inference code, and examples for integrating Encodec as a module in downstream generative or streaming systems.
    Downloads: 0 This Week
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  • 4

    Timewave Synthesizer

    A binary waveform synthesizer based on Timewave Zero

    A binary waveform synthesizer derived from and based upon Timewave Zero theory by Terence McKenna. His theory proposes that the structure of time is a complex wave with a scalar potential, and the King Wen sequence of the I Ching is the 64 hexagram code from which the waveform of time is derived; that the King Wen sequence maps the linear progression of the human states of mind, which ultimately substantiates this waveform. This theory is the basis for the well-known novelty computer program he and others had developed. ...
    Downloads: 1 This Week
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  • 5
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 4 This Week
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  • 6

    iosPlayer

    a powerful video player for ios based on VLC.

    This is a project example of a powerful video player for ios,which develops based on the open source project of VLC.This Demo can play most of audio formats,includes network audio and video streams. NetVideoPlayer is written for iOS developers who want to add powerful video player to their app using a couple lines of code,and they should rely on the open source VLC licensed Mozilla Public License Version 2. About Dolby License DO NOT use dolby tech in your iOS app unless you have a...
    Downloads: 0 This Week
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  • 7
    Modus - C++ Music Library

    Modus - C++ Music Library

    Cross-platform C++ library to handle music from code

    Modus is an open source, cross-platform C++ library which allows you to handle music from code. This means that you can: * Manage interactive and adaptive music * Use some kind of algorithm to improvise * Represent visually (simulate) musical performances * Select in real time the instruments that are going to play a previously written song * Let the user take part on the performance through any type of interface, by playing an instrument, changing the tempo, choosing the instruments, designing the structure of the song, etc...
    Downloads: 0 This Week
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  • 8
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
    Last Update:
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